- Brasil
- https://www.linkedin.com/in/germano-cavalcante-77224867/
- Joined on
2012-10-07
A bit of a guess, I suspect it might be an interface problem when it has many items.
I've seen problems somehow... maybe... related to the interface: #113703: UI does not show that a Vertex…
Thank you for the update, @persun.
I can confirm that this problem does not happen with Workbench Next. Since Workbench Next is now the default and will be the focus of ongoing maintenance,…
Thank you for the report, @Timofey-Shmatovich.
To help us better understand and reproduce the issue, could you clarify whether you are using EEVEE-Next or EEVEE Legacy when the crash occurs in…
Hi @ElfzGamer,
Could you try restoring Blender to its default settings. You can do this by going to "File" > "Defaults" > "Load Factory Settings". Once you've done this, try moving the lights…
HI @Mets.
I can't repro the issue. Collections in link armature with overrides can be renamed without any problems here when I tested. Can you provide any additional information about the…
I fear this may fall into the feature request category, and we are not in a position to accept feature requests. The developer needs to be contacted first.
But watching the video, the behavior…
I attempted to reproduce the problem, but due to time consumption, I stopped the simulation at 5% (without crashing). Could you provide more details on the steps you followed to bake the…
Hi @Piipperi, thank you for reporting this issue.
The error message "Namespace SIGNAL, Code 6 Abort trap: 6" indicates a program crash due to a segmentation fault. This could be caused by a…
Hi @SimonThommes,
Could you please provide more specific details about when the node tools stop executing? Additionally, if possible, it would be helpful to know if the issue occurs with…
Thank you, @Alexey-Medvedev, for submitting the report
You mentioned 2 issues.
- Equalizer Modifier settings not being exported during Render Animation and
- Unpredictable behavior of sound…
I cannot reproduce the issue. Attached the file I used to test.
Thanks for the report, I have confirmed that this issue was caused by commit f2bcd73bd2
I can confirm. In fact EEVEE Legacy does not present this leak.
(It's quite possible that it's a duplicate of #114290, but the file here is much more simplified).
Cc. @fclem
Thank you for your diligence in identifying this issue, @Mysteryem.
Everything seems to indicate that the renaming of the 'NULL'
FModifier.type enum
item to 'nullptr'
was unintentional.
…
Thank you for bringing this issue to our attention, @ianhsieh. I can confirm that Blender is indeed crashing when trying to create a node group from a custom node that uses custom sockets in the…