Germano Cavalcante mano-wii
Germano Cavalcante commented on pull request blender/blender#114917 2023-11-15 14:55:43 +01:00
Fix #114867: 'i' key in Turkish layout is marked as 'EVT_QUOTEKEY'

@Fatihyldrm, as soon as the test build is available for download, could you please test all possible hotkeys mapped to the key previously " in the i position? Since now this key is read as…

Germano Cavalcante created pull request blender/blender#114917 2023-11-15 14:49:02 +01:00
Fix #114867: 'i' key in Turkish layout is marked as 'EVT_QUOTEKEY'
Germano Cavalcante pushed to fix_114867 at mano-wii/blender 2023-11-15 14:47:29 +01:00
6287e8fb14 Fix #114867: i key in Turkish layout is marked as EVT_QUOTEKEY
9785f2631e Mesh: Add flag to store presence of overlapping topology
ec36296913 Geometry Nodes: Test for field type inferencing
bfe6128748 Fix #114891: bpy.ops.sequencer.split ignores passed frame
b416c3da3c Minor cleanup/precision to some comments regarding ID management.
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Germano Cavalcante created branch fix_114867 in mano-wii/blender 2023-11-15 14:47:29 +01:00
Germano Cavalcante commented on issue blender/blender#114867 2023-11-15 13:55:25 +01:00
New seach bug

Thank you for reporting this issue, @Fatihyldrm.

Using a Turkish keyboard layout I can confirm the problem.

Search is called with the ı key that I marked in red (which looks like an i

Germano Cavalcante commented on issue blender/blender#114869 2023-11-14 23:09:18 +01:00
Regression: Follow Active Quads not working

Caused by e0e3650495

@Chris_Blackbourn ^

Germano Cavalcante commented on issue blender/blender#114869 2023-11-14 22:42:54 +01:00
Regression: Follow Active Quads not working

Thank you @Grigoriy-Plastinin for submitting this bug report.

I can confirm the issue. I is a regression.

Germano Cavalcante commented on issue blender/blender#114868 2023-11-14 22:20:34 +01:00
Keymap resets to default

Thank you for submitting this report, @GAKUTADA.

If this is a consistent issue that occurs every time you launch Blender 4.0 and your keymap settings are not retained, it indeed points to a bug…

Germano Cavalcante commented on issue blender/blender#114847 2023-11-14 22:15:34 +01:00
Error while importing .ply file

Thank you, @scopelma, for the report.

I can confirm that this .ply file is imported without error message in Blender 3.6.5.

But it fails in 4.0 with the message shown.

This suggests an…

Germano Cavalcante closed issue blender/blender#114842 2023-11-14 21:28:39 +01:00
3dprint - Toolbox Addon, incorrectly recognizes small faces as Zero Faces in real scale
Germano Cavalcante commented on issue blender/blender#114842 2023-11-14 21:28:36 +01:00
3dprint - Toolbox Addon, incorrectly recognizes small faces as Zero Faces in real scale

Thank you for submitting your report, @AdamSkiba.

Based on the description, it appears that you are encountering a probable bug where the 3D Print Toolbox Addon is incorrectly identifying small…

Germano Cavalcante commented on issue blender/blender#114839 2023-11-14 21:19:51 +01:00
shadows catcher geometry visible through transmission

Thank you, @3di, for your bug report.

This issue sounds like a bug based on the behavior you described, as the shadow catcher should not be visibly rendered through transmission materials under…

Germano Cavalcante commented on issue blender/blender#114838 2023-11-14 21:02:16 +01:00
Instant crash on Duplicate Area into new Window in fullscreen mode.

When replicating the steps I came across this assert in a Debug build:

BLI_assert failed: D:\BlenderDev\blender\source\blender\editors\space_outliner\outliner_tree.cc:1163, outliner_build_tre…
Germano Cavalcante commented on issue blender/blender#114801 2023-11-14 20:52:00 +01:00
scene.use_audio parameter's boolean seems to function wrong way round in Blender 3.6.5

Thank you for submitting this report, @Df.

Your observation that scene.use_audio boolean property works the opposite of its name is indeed odd and potentially indicative of a bug. Typically,…

Germano Cavalcante closed issue blender/blender#114817 2023-11-14 18:27:33 +01:00
Blender 4.0 won't open ?.
Germano Cavalcante commented on issue blender/blender#114817 2023-11-14 18:27:29 +01:00
Blender 4.0 won't open ?.

Thank you for providing the attachments, @Christine-Haylett.

From the logs this appears to be a shader compilation issue:

ERROR (gpu.shader): draw_command_generate Linking: 
      
Germano Cavalcante commented on issue blender/blender#114798 2023-11-14 18:19:50 +01:00
Can't apply an extrude (or any other operation) when working in a Python module (bpy)

Thank you for providing additional context, @Antoine-Dumont.

From what you've described, it seems you're experiencing an issue with context mismatches when running Blender's bpy operations…

Germano Cavalcante commented on issue blender/blender#114830 2023-11-14 17:32:52 +01:00
Sculpt Mode: Line Project tool messing up the mesh

Thank you for submitting your report, @TheRedWaxPolice. I can confirm the issue.

Caused by 44b79af4fcad1f88959c7effc8b00c2c58d58606

Germano Cavalcante commented on issue blender/blender#114826 2023-11-14 16:17:38 +01:00
When turning around lattice by its points it doesnt deform correctly

Thank you for the report, @LucianoMunoz.

Based on the information provided, this issue appears to be a probable bug, concerning unexpected behavior when deforming a lattice using hooks and…