Germano Cavalcante mano-wii
Germano Cavalcante commented on issue blender/blender#123179 2024-07-08 16:03:03 +02:00
Multiple select snap mode not work in UV editer

This has never been supported for UVs so it is not a regression, but it is a ToDo that I plan to implement for the next version of Blender. But before I need to inform and receive approval from…

Germano Cavalcante commented on issue blender/blender#104061 2024-06-17 21:35:00 +02:00
Custom render engine is unable to create gpu context

I can't think of a much better solution than reverting d7f124f06f and adding checks in all GPU API functions. What do you think?

Fine with me 👍

Germano Cavalcante pushed to main at blender/blender 2024-06-08 21:30:17 +02:00
79244e5632 Merge branch 'blender-v4.2-release'
965a138671 Fix #121025: Edge Slide not picking the correct reference edge
efd3c4b3c9 Fix #122896: Knife snap to edge fails when a vertex is behind the viewer
85f026f478 Cleanup: Move closest_ray_to_segment_v3 logic from snapping code to BLI
fb7d5e49d3 Fix: EEVEE-Next: Shadow: Very low resolution shadow in viewport
Compare 6 commits »
Germano Cavalcante closed issue blender/blender#121025 2024-06-08 21:30:16 +02:00
Edge slide its not picking the right reference edge
Germano Cavalcante closed issue blender/blender#122896 2024-06-08 21:30:12 +02:00
Knife inverts snaping position on edges when mesh is close
Germano Cavalcante pushed to blender-v4.2-release at blender/blender 2024-06-08 21:08:41 +02:00
965a138671 Fix #121025: Edge Slide not picking the correct reference edge
Germano Cavalcante deleted branch fix_122896 from mano-wii/blender 2024-06-08 21:04:48 +02:00
Germano Cavalcante closed pull request blender/blender#122923 2024-06-08 21:04:10 +02:00
fix_122896
Germano Cavalcante commented on pull request blender/blender#122923 2024-06-08 21:04:07 +02:00
fix_122896

I'm not sure what happened, but the commits were pushed! 85f026f4782e1a0e84b0b6f57b0ca130ac90a561 efd3c4b3c943c37e44841e2366caacc47f1a118c

So I'll close it, but it might still be nice to have…

Germano Cavalcante pushed to blender-v4.2-release at blender/blender 2024-06-08 20:53:31 +02:00
efd3c4b3c9 Fix #122896: Knife snap to edge fails when a vertex is behind the viewer
85f026f478 Cleanup: Move closest_ray_to_segment_v3 logic from snapping code to BLI
Compare 2 commits »
Germano Cavalcante created pull request blender/blender#122923 2024-06-08 17:28:33 +02:00
fix_122896
Germano Cavalcante pushed to fix_122896 at mano-wii/blender 2024-06-08 17:12:44 +02:00
efd3c4b3c9 Fix #122896: Knife snap to edge fails when a vertex is behind the viewer
85f026f478 Cleanup: Move closest_ray_to_segment_v3 logic from snapping code to BLI
fb7d5e49d3 Fix: EEVEE-Next: Shadow: Very low resolution shadow in viewport
d19d23e91f Cleanup: IDProperty: Add an enum type to idprops flags.
f59f5fd83f Fix #122901: Geonodes modifier- setting an imput as string crashes blender.
Compare 10 commits »
Germano Cavalcante created branch fix_122896 in mano-wii/blender 2024-06-08 17:12:44 +02:00
Germano Cavalcante closed issue blender/blender#69342 2024-06-07 23:07:05 +02:00
Snapping: Make 'Absolute Grid Snapping' a new Snap Mode
Germano Cavalcante commented on issue blender/blender#69342 2024-06-07 23:07:01 +02:00
Snapping: Make 'Absolute Grid Snapping' a new Snap Mode

Resolved by f0479e915f

Germano Cavalcante pushed to main at blender/blender 2024-06-07 22:58:56 +02:00
cf73d80deb Merge branch 'blender-v4.2-release'
4690c69a65 Fix #122787: Grid snap in UV Editor also snaps to vertices
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Germano Cavalcante closed issue blender/blender#122787 2024-06-07 22:58:54 +02:00
Grid snap in UV Editor also snap to vertices
Germano Cavalcante pushed to blender-v4.2-release at blender/blender 2024-06-07 22:57:51 +02:00
4690c69a65 Fix #122787: Grid snap in UV Editor also snaps to vertices