- Brasil
- https://www.linkedin.com/in/germano-cavalcante-77224867/
- Joined on
2012-10-07
Bisect pointed to: a869bae1dc - Merge branch 'blender-v4.1-release'
Which is related to: 1111903416 - Fix #119446: Incorrect auto smooth versioning for subsurf modifier
This is confusing...…
I can confirm the problem. But the report appears to describe two issues. I'll edit to make one of the issues clear: "GPU Subdivision does not detect sharp edges"
In 4.1, the solution was…
Before creating a new issue, let's first try to understand and reproduce the problem. Could you please provide us with more information like:
- An example file that showcases the issue -…
Fro the error message, it appears that Blender is unable to find the shared library file "swrast_dri.so".
Have you tried reinstalling the graphics driver? You can also…
I can confirm that 4.2 is much slower than 4.0. I attach the file I used for testing. It may be a little difficult to bisect due to another regression in the area.
@HooglyBoogly, does this…
I can confirm in the last daily build. It as caused by 658a9ac3a9
Good to know that win->eventstate
is never null in these cases.
I added the check still in any case. But I can study it better and remove it later.
I'm not an expert on this, but, @piccattof, could you tell us what the expected behavior is? For me, the result shown in the video and file are expected.
Thank you for the report. However, this is a known issue related to the "new method" of creating outlines in the Overlay Engine. The issue has been reported in #73081: "Overlay Engine: Outline AA…