Germano Cavalcante mano-wii
Germano Cavalcante commented on issue blender/blender#119048 2024-03-04 22:41:33 +01:00
The strange effects caused by UVs on normal maps

UVs are used to calculate the Tangent Space, which is necessary for normal mapping. If the area of a face is zero (UVs shrunk to a single point), it is not possible to calculate the tangent space…

Germano Cavalcante commented on issue blender/blender#118886 2024-03-04 16:26:00 +01:00
Converting from millimetres back to metres - object not converting back to metres

I imagine that perhaps you are confusing the issue and actually wanting to describe this one: #116497: Inconsistent size of Added Objects when changing the overlay grid scale or unit scale

Coul…

Germano Cavalcante closed issue blender/blender#118472 2024-03-04 16:01:44 +01:00
Pose Library Issues
Germano Cavalcante commented on issue blender/blender#118472 2024-03-04 16:01:39 +01:00
Pose Library Issues

No activity for more than a week. As per the tracker policy we assume the issue is gone and can be closed.

Thanks again for the report. If the problem persists please open a new report with the…

Germano Cavalcante closed issue blender/blender#118575 2024-03-04 16:01:00 +01:00
The GPU is used at 10%
Germano Cavalcante commented on issue blender/blender#118575 2024-03-04 16:00:57 +01:00
The GPU is used at 10%

No activity for more than a week. As per the tracker policy we assume the issue is gone and can be closed.

Thanks for the report. If the problem persists please open a new report with the…

Germano Cavalcante closed issue blender/blender#118688 2024-03-04 16:00:35 +01:00
Edit mode switches (Vertex, Edge, Face Select
Germano Cavalcante commented on issue blender/blender#118688 2024-03-04 16:00:32 +01:00
Edit mode switches (Vertex, Edge, Face Select

No activity for more than a week. As per the tracker policy we assume the issue is gone and can be closed.

Thanks for the report. If the problem persists please open a new report with the…

Germano Cavalcante closed issue blender/blender-addons#105144 2024-03-04 15:57:23 +01:00
I had this problem with blender 3.4, 4.0, 4.1
Germano Cavalcante commented on issue blender/blender-addons#105144 2024-03-04 15:57:22 +01:00
I had this problem with blender 3.4, 4.0, 4.1

This report does not contain all the requested information, which is required for us to investigate the issue.

Please submit a new report and carefully follow the instructions. Be sure to…

Germano Cavalcante closed issue blender/blender#118257 2024-03-04 15:53:39 +01:00
Follow Current Frame doens't update on Current Frame change
Germano Cavalcante commented on issue blender/blender#118257 2024-03-04 15:53:35 +01:00
Follow Current Frame doens't update on Current Frame change

As far as I know, Follow Current Frame is supposed to work on Playback, not when changing the frame manually. So I'll refrain from considering this a bug.

Thanks for the report, however I'm…

Germano Cavalcante commented on issue blender/blender#118223 2024-03-04 15:43:03 +01:00
Regression: Crash if you use the measure tool while changing certain user preferences in a 'depsgraph_update_post' handler

Thanks for the update, I was able to replicate the crash and therefore updated the description. Apologies for the delay in replying.

The step now is to bisect and find out where the problem…

Germano Cavalcante closed issue blender/blender#118203 2024-03-04 14:32:17 +01:00
Node Tools lose performance when loaded from library.
Germano Cavalcante commented on issue blender/blender#118203 2024-03-04 14:32:13 +01:00
Node Tools lose performance when loaded from library.

Unfortunately, without more specific and detailed steps on how to reproduce the issue from scratch, we are unable to investigate further. As there has been no activity for more than a week, as per…

Germano Cavalcante commented on issue blender/blender#118828 2024-03-04 14:20:24 +01:00
Blender freezes in viewport (Layout tab) after importing OBJ file

Since I couldn't reproduce the freezing issue myself, I think it's difficult for anyone else to do so. It seems that there may be other factors at play that are causing the problem. It might be…

Germano Cavalcante pushed to main at mano-wii/.profile 2024-03-04 14:09:04 +01:00
0419c3247a 2024: February 26 - March 3
Germano Cavalcante closed issue blender/blender-addons#105159 2024-03-04 14:04:18 +01:00
io_scene_gltf2: Blender hangs while exporting a specific mesh
Germano Cavalcante commented on issue blender/blender-addons#105159 2024-03-04 14:04:17 +01:00
io_scene_gltf2: Blender hangs while exporting a specific mesh

What exactly made this mesh "invalid"?

I attached a log that shows the errors that were detected in the mesh. In short, it looks like it has some duplicated faces (sharing the same vertices)…