- Brasil
- https://www.linkedin.com/in/germano-cavalcante-77224867/
- Joined on
2012-10-07
Thank you for the report. However, according to the manual:
If the active object has no mesh,…
Hi @Dara-3,
Thank you for reporting this issue. To better understand the problem you are facing, it would be helpful to have more information. Could you please follow these steps to provide us…
It seems related to the changes in the Normals and AutoSmooth code. @HooglyBoogly, does this issue ring a bell?
Thank you for the report. I can confirm the issue.
Upon reviewing the documentation on MNEE Caustics in Blender's manual, I couldn't find any specific mention of this behavior as a limitation.…
I can confirm the behavior you described in the bug report. But I'm not sure what to expect here. It's not explicitly mentioned in the manual that the Mesh Filter tool applies the operation only…
Since G.moving
is a global variable, it doesn't seem like an ideal solution to avoid updating the cache and mesh.
It would be better if this was a parameter of the snapping function.
But it is…
After analyzing active_shapekey_to_mvert
, this involves more than it seems. In addition to copying the active shape key coordinates to the base mesh, it also handles some kind of offsets.
For…