forked from blender/blender
The official Blender project repository.
Patrick Busch
5ea41a9942
Previously [D16255](https://developer.blender.org/D16255) There is no option to adjust the edge_width like there is in the preferences for vertex_size and face_dot_size. I only added the option for 3DView and UV/Image Editor, and limited both to a max size of 5 pixel, since the edges do not look very nice with too high values. In the UV Editor only, there are always black outlines on the edges, I could not find a way to reduce the increasing thickness of these black outlines. The default edge_width of 1 pixel: ![shows the marked new attribute with a value of 1 in the settings for the UV/Imageeditor](/attachments/f48fc1e5-2b49-4337-bd86-f2ad4aca42c3) Here the edge_width with a falue of 3: ![shows the marked new attribute with a value of 3 in the settings for the UV/Imageeditor](/attachments/d0b0b1ea-5967-46b2-80a2-ccae18933638) And here the visible increase of the dark border of the edges and their overlap (even at the maxed size of 5): ![shows the marked new attribute with a value of 5 in the settings for the UV/Imageeditor and points out the thicker border in the left side UV Editor](/attachments/1590965f-af2a-49d0-a11e-1afecaabf940) Lastly for the 3DView the max edge_width of 5 looks like this: ![shows the marked new attribute with a value of 5 for the settings for the 3DView and it's resulting wider lines in the right side visible 3DView](/attachments/fcd35341-97a5-4db6-8bbf-c5ce5333e5aa) Pull Request #104741 |
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COPYING | ||
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make.bat | ||
pyproject.toml | ||
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