Lleu Yang megakite
  • Joined on 2024-02-29
Lleu Yang commented on pull request blender/blender#122228 2024-08-29 18:20:06 +02:00
Geometry Nodes: Sample Sound node

The last commit supported interpolation between FFT bins like below.

Lleu Yang pushed to sample-sound-node at megakite/blender 2024-08-29 18:19:18 +02:00
5d88bbb204 Geometry Nodes: Sample Sound: interpolate between FFT bins
8fdaac5fd7 Merge branch 'main' into sample-sound-node
6f1676acc9 Fix: UI: Missing properties texture tab when entering image paint mode
e8b81065bc Geometry Nodes: support custom warnings in node groups
4449fba2f3 Obj-C Refactor: Remove unsound use of const in Objective-C code
Compare 84 commits »
Lleu Yang commented on pull request blender/blender#122228 2024-08-26 18:55:59 +02:00
Geometry Nodes: Sample Sound node

One thing I was wondering is how one can interpret the amplitude in a good way. Right now the amplitude will become smaller when the frequency range becomes smaller, right? Maybe one has to…

Lleu Yang commented on pull request blender/blender#122228 2024-08-26 17:24:19 +02:00
Geometry Nodes: Sample Sound node

Looks like some interpolation is missing here. Maybe that's because low and high are converted to int at some point?

It would be great if you could add your example .blend file that…

Lleu Yang pushed to sample-sound-node at megakite/blender 2024-08-26 15:06:25 +02:00
56763ff29a Geometry Nodes: Sample Sound: optimize for out-of-range inputs
1414df80bc Merge branch 'main' into sample-sound-node
b61e618886 Cleanup: Remove unused function
9c3eb49f8b Cleanup: Compositor: Generalize naming of shader operations
d2c38d3fdc Fix #126535: Missing gamma socket subtype when grouped
Compare 123 commits »
Lleu Yang pushed to add-frequency-hz-unit at megakite/blender 2024-08-22 02:51:03 +02:00
cdd23d98d0 NodeSocket -> NodeTreeInterfaceSocket
Lleu Yang pushed to add-frequency-hz-unit at megakite/blender 2024-08-22 02:39:20 +02:00
f1cf5f5fff Merge branch 'main' into add-frequency-hz-unit
08d5eb8f9c Cleanup: cmake formatting
83fe5712ab Fix #126525: Gizmo flickering when a Blender window is resized
b4c9986447 Windows: Enable external manifest by default on ARM64
d7a6ab6f04 Fix #124364: BPY improve description template_list.list_id
Compare 471 commits »
Lleu Yang pushed to sample-sound-node at megakite/blender 2024-08-21 17:22:46 +02:00
961d0013af Geometry Nodes: Sample Sound: use ConcurrentMap for cache
1da5029286 Merge branch 'main' into sample-sound-node
08d5eb8f9c Cleanup: cmake formatting
83fe5712ab Fix #126525: Gizmo flickering when a Blender window is resized
b4c9986447 Windows: Enable external manifest by default on ARM64
Compare 85 commits »
Lleu Yang created pull request blender/blender-manual#104897 2024-08-19 15:47:19 +02:00
WIP: Geometry Nodes: new Sound category
Lleu Yang pushed to sample-sound-node at megakite/blender 2024-08-19 15:36:35 +02:00
de19ed38ac Geometry Nodes: Sample Sound: Improved user interface and bugfixes
f170299bb5 Merge branch 'main' into sample-sound-node
60a467204c Fix: GPv3: F3 search crash due to weight paint poll function
d3589270d4 I18N tools: disable multi-processing for the time being.
559c048286 I18N: Updated UI translations from git/weblate repository (d44e9bc078c).
Compare 195 commits »
Lleu Yang created branch sound-nodes in megakite/blender-manual 2024-08-19 13:46:58 +02:00
Lleu Yang pushed to sound-nodes at megakite/blender-manual 2024-08-19 13:46:58 +02:00
5b1a5a9bf8 Geometry Nodes: new Sound category
Lleu Yang created repository megakite/blender-manual 2024-08-19 02:35:53 +02:00
Lleu Yang commented on pull request blender/blender#122228 2024-08-12 20:20:26 +02:00
Geometry Nodes: Sample Sound node

The last commit mainly supported interpolation between FFT results. The demo project file of the last commit has been attached below. More details can be found on [devtalks](https://devtalk.blende

Lleu Yang pushed to sample-sound-node at megakite/blender 2024-08-12 19:58:12 +02:00
c25592d845 Geometry Nodes: Sample Sound: FFT interpolation, downmix as socket
a56a3492a2 Merge branch 'main' into sample-sound-node
45d9bfa734 Refactor: Sculpt: Add active_vert_index() and active_vert_position()
cab4d6f724 Refactor: Restructure sculpt shape key updates
fd7c884aef Fix: Overlay-Next: Crash on scene without active object
Compare 197 commits »
Lleu Yang commented on pull request blender/blender#122228 2024-08-05 21:05:58 +02:00
Geometry Nodes: Sample Sound node

The last commit greatly simplified the logic of reading/writing to fft_cache.

Next step: if we want to make the Downmix to Mono option a socket, we probably need to create independent…

Lleu Yang created pull request blender/blender#125915 2024-08-05 20:22:37 +02:00
UI: Add Frequency unit
Lleu Yang pushed to add-frequency-hz-unit at megakite/blender 2024-08-05 20:21:14 +02:00
5f0c0ee8a1 UI: Add Frequency unit
Lleu Yang created branch add-frequency-hz-unit in megakite/blender 2024-08-05 20:21:14 +02:00
Lleu Yang pushed to sample-sound-node at megakite/blender 2024-08-05 20:02:42 +02:00
67132f3a97 Geometry Nodes: Sample Sound: remove "Full" option, refactor FFT cache
109dd8c809 Merge branch 'main' into sample-sound-node
85757cb98d BLI: Return number of roots in disjoint set reduction
d24b87f94d Refactor: Sculpt: Extract mesh filter operations to separate loops
6037ca73f5 Cleanup: Sculpt: Slightly simplify mesh filter initialization arguments
Compare 217 commits »