Iliya Katushenock mod_moder
  • Russian
  • Just student

  • Joined on 2019-01-20
Iliya Katushenock commented on pull request blender/blender#127845 2024-09-19 20:33:50 +02:00
Refactor: Nodes: Mark sockets as unavailable in declaration

I change only label of the socket, but the same one is in both case.

Iliya Katushenock commented on issue blender/blender#114275 2024-09-19 19:54:15 +02:00
Blur attribute node face corner handling

Yoep, you can take this task, i did not make this as Good First Issue only due to had lack of time to handle next process of this..

Iliya Katushenock commented on issue blender/blender#126466 2024-09-19 19:46:14 +02:00
Crash when baking rigid body sims

My crash (blender/blender#126466 (comment)) is the same as in #127721. Will check this in daily build...

Iliya Katushenock pushed to refactor_unavailable_sockets at mod_moder/blender 2024-09-19 13:37:20 +02:00
4146c962b6 cleanup
Iliya Katushenock created pull request blender/blender#127845 2024-09-19 12:49:07 +02:00
Refactoring: Nodes: Mark sockets as unavailable in declaration
Iliya Katushenock pushed to refactor_unavailable_sockets at mod_moder/blender 2024-09-19 12:42:40 +02:00
18b08b3d2c Merge branch 'main' into refactor_unavailable_sockets
b427253a4d Obj-C Refactor: General Code Style cleanups
11bf2b9a62 Fix #127539: Prevent multi-object editing in GPv3
3a1ab067f2 Fix #127342: Support Curve domain when selecting by vertex group
5e4c76accc Fix warnings when building Blender with mold linker on linux.
Compare 24 commits »
Iliya Katushenock created branch refactor_unavailable_sockets in mod_moder/blender 2024-09-19 12:42:21 +02:00
Iliya Katushenock pushed to refactor_unavailable_sockets at mod_moder/blender 2024-09-19 12:42:21 +02:00
94ec8cd470 make format
dac6673a42 initial commit
4a45ae7393 Nodes: rename "unavailable" to "available" in node declaration
711313a054 Fix: Sculpt: Mask gesture crash with multires
f52819c044 Cleanup: Sculpt: Simplify grids indexing in two places
Compare 10 commits »
Iliya Katushenock commented on issue blender/blender#127792 2024-09-19 12:41:37 +02:00
Converting Spline with Geometry Nodes to mesh creates empty material slot

I spent so many time to find out this duplicates..

Iliya Katushenock commented on issue blender/blender#127668 2024-09-19 11:48:48 +02:00
Trim node cuts Curve even if it is in the initial state

This node do only one thing, and this thing is reflected in its name, nothing more.

Iliya Katushenock commented on pull request blender/blender#124230 2024-09-19 01:07:46 +02:00
Geometry Nodes: support packing bakes into .blend files

range.intersect(other).is_empty()

Iliya Katushenock commented on pull request blender/blender#127777 2024-09-18 22:37:10 +02:00
Cleanup: Curves: Various improvements in resize_curves

Do the points i mention in a description do not make any value anymore?\

Iliya Katushenock commented on pull request blender/blender#127814 2024-09-18 22:00:13 +02:00
Refactor: Mesh Normals: Normalize input normals in set custom normals.

Just normalize all values, this branch will not provide optimization.

Iliya Katushenock commented on pull request blender/blender#127814 2024-09-18 22:00:11 +02:00
Refactor: Mesh Normals: Normalize input normals in set custom normals.

Consider this signature: MutableSpan<float3> normals

Iliya Katushenock commented on pull request blender/blender#110735 2024-09-18 20:48:24 +02:00
Function Node: Integer Math node

Not as inline comment, can someone (not on windows) check all math nodes in corner cases like zero division or integer overflow sum?

Iliya Katushenock commented on pull request blender/blender#127296 2024-09-18 18:25:02 +02:00
Cleanup: Geometry Nodes: Simplify domain conversion code

Ahhhhhhhhhh

Iliya Katushenock commented on issue blender/blender#127792 2024-09-18 16:23:40 +02:00
Converting Spline with Geometry Nodes to mesh creates empty material slot

Unused materials are never cleaned from the mesh since you can change indices later. Any default mesh contains material at 0 index which is used for render and you can assingle other material on…

Iliya Katushenock closed issue blender/blender#127792 2024-09-18 16:21:29 +02:00
Converting Spline with Geometry Nodes to mesh creates empty material slot