Iliya Katushenock mod_moder
  • Russian
  • Just student

  • Joined on 2019-01-20
Iliya Katushenock commented on issue blender/blender#111343 2023-08-21 15:41:33 +02:00
Crashes of blender on Windows 11 when working with big scenes

Hello, the crash is caused by a Subdivision Surface modifier running on the GPU. Can you check if you have the latest drivers? I was unable to confirm the crash locally.

Iliya Katushenock commented on issue blender/blender#111250 2023-08-21 04:51:30 +02:00
Geometry Nodes: Crashes when the curve resampling node length is 0

We shouldn't create real constraints, we just shouldn't handle zero value curves. And the problem of reproduction for us is that the problem of 0-division depends only on the platform ...

Iliya Katushenock opened issue blender/blender#111332 2023-08-21 01:08:13 +02:00
RegressionL Files from last 4.0 can not be saved in 3.6.2 due to undefined region type
Iliya Katushenock commented on issue blender/blender#111330 2023-08-21 00:47:14 +02:00
Bevel: Weird result for 6-edge star corner

Hi, thanks for report. I can confirm this. A also can reproduce this in 2.81. It's never worked/

Iliya Katushenock created pull request blender/blender#111329 2023-08-20 19:24:30 +02:00
Nodes: Move more rna code to geometry node files
Iliya Katushenock created branch tmp_other_nodes_rna_move_geo_func in mod_moder/blender 2023-08-20 19:23:10 +02:00
925ec03fd3 progress
e4de43a440 progress
34916d033b init
39a40d6f84 Cleanup: Subdiv: Replace "stack or buffer" storage with C++ classes
Compare 4 commits »
Iliya Katushenock closed issue blender/blender#111323 2023-08-20 16:32:06 +02:00
Scaling Object influences auto smooth
Iliya Katushenock commented on issue blender/blender#111323 2023-08-20 16:32:03 +02:00
Scaling Object influences auto smooth

This works as expected, the angle for auto-smoothing is determined based on vertex position in the object's local space. This is a dynamic variable that depends only on the position of the…

Iliya Katushenock commented on issue blender/blender#111250 2023-08-20 16:20:40 +02:00
Geometry Nodes: Crashes when the curve resampling node length is 0

Can you also check if this error reproducible in last 4.0?

Iliya Katushenock commented on issue blender/blender#111250 2023-08-20 16:19:38 +02:00
Geometry Nodes: Crashes when the curve resampling node length is 0

Okay, thanks! I tried to read this stack and look a little in the 3.6 code, but I just don’t see the reason for the crash, the Mac OS stack is not clear to me.

Iliya Katushenock closed issue blender/blender#111319 2023-08-20 15:06:16 +02:00
Wired Index Integer Capture Results in Geometry Nodes
Iliya Katushenock commented on issue blender/blender#111319 2023-08-20 15:06:14 +02:00
Wired Index Integer Capture Results in Geometry Nodes

image Hi, this is not a bug, but accuracy problem of float values. For more information on why this isn't considered a bug, visit:…

Iliya Katushenock commented on issue blender/blender#111316 2023-08-20 14:57:59 +02:00
Cycle gpu rendering crashes randomly

Hi, can you attach example file to reproduce this?

Iliya Katushenock closed issue blender/blender#111320 2023-08-20 14:52:32 +02:00
Users ****need**** to be warned about unused material deletion
Iliya Katushenock commented on issue blender/blender#111320 2023-08-20 14:52:30 +02:00
Users ****need**** to be warned about unused material deletion

Thanks for the report, but the issue reported here is a request for modified/improved behavior and not a bug in current behavior. Closing as this bug tracker is only for bugs and errors.

For…

Iliya Katushenock created pull request blender/blender#111312 2023-08-20 03:09:16 +02:00
Cleanup: Geometry Nodes: Auto compare operator for stateful fields in is_equal virtual method
Iliya Katushenock pushed to tmp_cleanup_auto_cmp at mod_moder/blender 2023-08-20 03:07:26 +02:00
d275e9eea2 intig
Iliya Katushenock created branch tmp_cleanup_auto_cmp in mod_moder/blender 2023-08-20 03:07:26 +02:00
Iliya Katushenock closed issue blender/blender#111309 2023-08-19 23:59:56 +02:00
Geometry nodes attributes do not work in volumes in the shader editor