Iliya Katushenock mod_moder
  • Russian
  • Just student

  • Joined on 2019-01-20
Iliya Katushenock commented on issue blender/blender#109181 2023-06-21 00:27:48 +02:00
Joining instance to real objects gets original geo to be joined object

He, thanks for report, but just, be sure you provide all required information https://wiki.blender.org/wiki/Process/Bug_Reports. What type of instances you use? `If I make instance object real…

Iliya Katushenock pushed to tmp_fix_zero_offsets_curve at mod_moder/blender 2023-06-21 00:14:52 +02:00
82e46e660a init
Iliya Katushenock closed issue blender/blender#109180 2023-06-21 00:06:27 +02:00
Duplicate splines with an amount of zero crashes
Iliya Katushenock commented on issue blender/blender#109180 2023-06-21 00:06:25 +02:00
Duplicate splines with an amount of zero crashes

I can confirm, however this issue has been reported before, see #109171. Will merge reports. Please subscribe in #109171 if you want to see further updates

Iliya Katushenock pushed to tmp_fix_zero_offsets_curve at mod_moder/blender 2023-06-20 23:44:17 +02:00
37ebec0da7 Merge branch 'main' into tmp_fix_zero_offsets_curve
e38195109c Merge branch 'blender-v3.6-release'
2ef27684c5 Fix #108930: Mirror modifier handles custom normals incorrectly
88cc6aa11e Merge branch 'blender-v3.6-release'
c7319e6c79 Merge branch 'blender-v3.6-release' into main
Compare 6 commits »
Iliya Katushenock pushed to avoid_mask_lookup at mod_moder/blender 2023-06-20 23:38:14 +02:00
fc2783c745 progress
Iliya Katushenock pushed to avoid_mask_lookup at mod_moder/blender 2023-06-20 23:14:13 +02:00
99ddc6867b progres
Iliya Katushenock commented on pull request blender/blender#109174 2023-06-20 23:05:17 +02:00
Geometry Nodes: Avoid index lookup from index mask

It seems, gather_group_to_group is static right now?

Iliya Katushenock commented on pull request blender/blender#109174 2023-06-20 22:32:49 +02:00
Geometry Nodes: Avoid index lookup from index mask

Maybe, but it's not as bad as arbitrary sized data, nested loops, ..., is it?

Iliya Katushenock commented on pull request blender/blender#109174 2023-06-20 22:31:20 +02:00
Geometry Nodes: Avoid index lookup from index mask

Ah, didn't notice this. It's strange that we can't just have one multi-threaded variant.

Iliya Katushenock pushed to tmp_fix_zero_offsets_curve at mod_moder/blender 2023-06-20 22:07:30 +02:00
02731660ed Merge branch 'blender-v3.6-release' into tmp_fix_zero_offsets_curve
66a6ef0163 Fix #109045: Allow images with more than 4 channels to load
b84d4dd16d Fix various HIP RT issues
Compare 3 commits »
Iliya Katushenock commented on pull request blender/blender#109174 2023-06-20 22:05:33 +02:00
Geometry Nodes: Avoid index lookup from index mask

Seems like a pretty simple loop?

Iliya Katushenock commented on pull request blender/blender#109172 2023-06-20 22:04:41 +02:00
Fix #109171: Delete curve instead trying to create empty result

Ah, LTS... yep

Iliya Katushenock commented on pull request blender/blender#109174 2023-06-20 22:03:13 +02:00
Geometry Nodes: Avoid index lookup from index mask

At least it is more convenient for the subsequent search) The truth is not sure if one character is a good name.

Iliya Katushenock commented on pull request blender/blender#109174 2023-06-20 22:02:31 +02:00
Geometry Nodes: Avoid index lookup from index mask

There is no nested loops, why?

Iliya Katushenock commented on pull request blender/blender#109174 2023-06-20 22:00:54 +02:00
Geometry Nodes: Avoid index lookup from index mask

This is actually materialize_compressed )

Iliya Katushenock created pull request blender/blender#109174 2023-06-20 21:35:42 +02:00
Geometry Nodes: Avoid to lookup index from index mask
Iliya Katushenock created branch avoid_mask_lookup in mod_moder/blender 2023-06-20 21:34:43 +02:00
Iliya Katushenock pushed to avoid_mask_lookup at mod_moder/blender 2023-06-20 21:34:43 +02:00
59ce2b324f init
Iliya Katushenock commented on pull request blender/blender#109172 2023-06-20 21:23:32 +02:00
Fix #109171: Delete curve instead trying to create empty result

The same behavior for all other function, if node work for mesh, curves is deleted...