Hey, this isn't an official addon, is it? You need to report this to the author of the addon. It seems to be paid, so I can not refer to its github repository.
Since the uv map is now a generic attribute, it seems you just don't need to use a convert for this now?
Mesh to Curve create one curve with single point from plane mesh primiteve. From circle mesh primiteve created curve hasn't points and debug build will crash by assert
@pseudoua Just describe what you originally stated. Describe what happens in your shader settings, what is expected and what happens. Also, you can attach different results with different pictures.
@sixthat Ah yes, didn't notice that before (sorry for the slight misunderstanding on my part).
It seems that BKE_mesh_translate
can actually be a bit tricky to handle an already created…
Hey @sixthat, just for reference, are you familiar with the specifics of complexity estimation? If it's not (O = N), but (O = const) then everything is fine.
Define the definition of the data structure to use for bnode.storage, you don't need this if you don't want to have any properties for the node. For me, it's better to use custom1 if that's enough
@Piyush-Aniruddha-Udhao An example of the simplest node: blender/blender#104602
Hello. I was unable to reproduce this in 3.6 and 3.4. Can you specify more precise playback steps (for example, how exactly should you switch between scenes?) Or can you show an example file?…
There is another report with the same looking glitches, but I can't find it.
@mod_moder I didn’t check then, but yes, it’s 3.6
Shader Nodetree Error: Invalid implicit socket conversion
ERROR (gpu.shader): GPU_material_compile FragShader:
If during implementation we could get the transformation matrix attribute, then yes, it would be very simple. For now, a little more movement is needed. But it's still possible.
Since this case…
I can't confirm, however this issue has been reported before, see blender/blender#103988. Will merge reports. Please subscribe in #12345 if you want to see…
I see a bunch of commented code and benchmarking utilities in business logic.
Yes, this is not a regression, it was like that before. It doesn't look like a bug yet.