I did this on the basis that it is more related to parametric modeling and closer to the responsibility of geometry nodes. But if you say that this is a modeling, then fine. I didn't have a solid…
Referring to my previous comment from the examples, a question to the developers: Should the user be able to set a material index larger than the number of materials? Can this be considered a bug?
This is not a regression, and geometry node haven't to copy shader functionality. So we have to wait some devs with answers.
Considering that access to axes of euler in random order in runtime can be in fast loops, and this will not require a large amount of code generation in all blender files, but only in bottlenecks,…
ramp_blend
, that used in MixColorFunction
work only for rgb channels. Seems to this on the plan. But this can be changed?