Bastien Montagne mont29
  • Amsterdam, The Netherlands
  • Blender developer, mainly focused on 'Core' module.

  • Joined on 2010-10-07
Bastien Montagne commented on pull request blender/blender#107258 2023-04-28 19:17:35 +02:00
I18n: Remove extraction macros from the node socket declarations

While this change may be fine in current status of node code, I have tow concerns:

Bastien Montagne commented on pull request blender/blender#107258 2023-04-28 19:17:34 +02:00
I18n: Remove extraction macros from the node socket declarations

I don't think this will handle properly cases with more than one string passed to the constructor, like in b.add_input<decl::Float>("Value", "Value_001") ?

Bastien Montagne suggested changes for blender/blender#107150 2023-04-28 18:37:45 +02:00
I18n: Add translation contexts to properties declared from Python

Feature makes sense to me, and code looks good. Comments below are mainly for style/formatting issues.

Bastien Montagne commented on pull request blender/blender#107150 2023-04-28 18:37:44 +02:00
I18n: Add translation contexts to properties declared from Python

Should be "translation_context=\"*\", " I think?

Bastien Montagne commented on pull request blender/blender#107150 2023-04-28 18:37:44 +02:00
I18n: Add translation contexts to properties declared from Python

Please keep existing format ;)

Bastien Montagne commented on pull request blender/blender#107150 2023-04-28 18:37:44 +02:00
I18n: Add translation contexts to properties declared from Python

broken format, should be on two different lines.

Bastien Montagne commented on pull request blender/blender#107150 2023-04-28 18:37:43 +02:00
I18n: Add translation contexts to properties declared from Python

avoid wrapping multiple variables declarations over more than one line. Better to keep it on one line, and repeat the type for the next line.

Bastien Montagne suggested changes for blender/blender#107139 2023-04-28 18:25:55 +02:00
I18n: disambiguate a few messages

Have the feeling there are more changes than needed here... Also not sure about the rational of adding contexts to strings like "Mode" or "Type"?

Bastien Montagne commented on pull request blender/blender#107139 2023-04-28 18:25:54 +02:00
I18n: disambiguate a few messages

Don't understand the need for this change (and the one above)? Doubt there is any conflict with any other usage/meanings here?

Bastien Montagne commented on pull request blender/blender#107139 2023-04-28 18:25:54 +02:00
I18n: disambiguate a few messages

Don't think that one is needed here, 'light' is in color context here...

Bastien Montagne deleted branch fbx_fix_pre_post_rotations_pr from Mysteryem/blender-addons 2023-04-28 17:21:53 +02:00
Bastien Montagne pushed to main at blender/blender-addons 2023-04-28 17:21:52 +02:00
8e37176dcd FBX Import: Fix pre-, post- and geometric rotations
Bastien Montagne closed issue blender/blender-addons#45176 2023-04-28 17:21:51 +02:00
FBX import - mismatch in camera rotation
Bastien Montagne merged pull request blender/blender-addons#104561 2023-04-28 17:21:50 +02:00
FBX Import: Fix pre-, post- and geometric rotations
Bastien Montagne approved blender/blender-addons#104561 2023-04-28 17:02:56 +02:00
FBX Import: Fix pre-, post- and geometric rotations

Uuuuh nice finding, thanks a lot! And great explanations once again. :D

Bastien Montagne suggested changes for blender/blender-addons#104566 2023-04-28 16:47:37 +02:00
Revert "FBX Export: Fix export of meshes with polygons in different order to loops"

Nice that we can get rid of this extra level of complexity here!

Bastien Montagne commented on issue blender/blender#107353 2023-04-28 15:34:29 +02:00
Regression: Array Caps broken on empty mesh in 3.5.

I unfortunately cannot remember the details of the reproducible case, hit the crash in some production file from the studio while working on something else as far as I can remember. But in general…