Block a user
5478ca2589
Merge branch 'main' into asset-shelf
1d43beab84
I18n: Extract asset catalog and asset names and descriptions
2ce23b069e
I18n: Translate Node Add menus generated from asset files
c73ae00cfc
I18n: translate painting error message
17c8e0d309
Refactor Light Tree to improve readability and efficiency
af482b91dc
Update to changes in main branch
2f258e5b02
Merge branch 'main' into asset-shelf
8f6415418e
Cleanup: Refactor UI tree & grid view building API
5584c1cb53
IO: add PLY export test coverage for loose edges and loose vertices
4c70d9e11a
Merge branch 'blender-v3.5-release'
1d43beab84
I18n: Extract asset catalog and asset names and descriptions
2ce23b069e
I18n: Translate Node Add menus generated from asset files
c73ae00cfc
I18n: translate painting error message
Bastien Montagne
deleted branch dp_translate_asset_nodes_menu from pioverfour/blender
2023-03-21 12:41:25 +01:00
I18n: Extract and translate asset catalog and asset names and descriptions
1d43beab84
I18n: Extract asset catalog and asset names and descriptions
2ce23b069e
I18n: Translate Node Add menus generated from asset files
FBX Import: Speed up geometry with numpy
Patch look good, would rather have the 'utils' part of it (shared with some other patches) either put in a single one, or even in a separate PR to help with the merging process.
FBX Import: Speed up geometry layers with foreach_set and numpy
Patch look good, would rather have the 'utils' part of it (shared with some other patches) either put in a single one, or even in a separate PR to help with the merging process.
FBX Import: Speed up shape keys with numpy
Thanks, then indeed I think keeping a single codepath here is better overall.
FBX Import: Speed up shape keys with numpy
Patch look good, would rather have the 'utils' part of it (shared with some other patches) either put in a single one, or even in a separate PR to help with the merging process.
Bastien Montagne
deleted branch fbx_fix_unsorted_loop_start_pr from Mysteryem/blender-addons
2023-03-21 12:06:24 +01:00
FBX Export: Fix export of meshes with polygons in different order to loops
Bastien Montagne
deleted branch dp_translate_painting_message from pioverfour/blender
2023-03-21 11:40:36 +01:00
I18n: translate painting error message