Bastien Montagne mont29
  • Amsterdam, The Netherlands
  • Blender developer, mainly focused on 'Core' module.

  • Joined on 2010-10-07
Bastien Montagne pushed to main at blender/blender 2023-03-20 14:48:27 +01:00
5316cdb26d Merge branch 'blender-v3.5-release'
41d421885d Updated from SVN trunk (r6393).
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Bastien Montagne pushed to main at mont29/blender 2023-03-20 14:48:10 +01:00
7484a1504d Cleanup: rename function
dfe7b839bc Cycles: only apply function #ensure_valid_reflection to glossy materials
70f3382c45 Refactor: simplify computations in function #ensure_valid_reflection
4784ee852c Merge branch 'blender-v3.5-release'
3962d9b931 Fix #105397: Support cycling through sockets after a geometry output is linked.
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Bastien Montagne pushed to blender-v3.5-release at mont29/blender 2023-03-20 14:48:05 +01:00
41d421885d Updated from SVN trunk (r6393).
Bastien Montagne pushed to blender-v3.5-release at blender/blender 2023-03-20 14:47:52 +01:00
41d421885d Updated from SVN trunk (r6393).
Bastien Montagne pushed to blender-v3.5-release at mont29/blender 2023-03-20 14:37:50 +01:00
3962d9b931 Fix #105397: Support cycling through sockets after a geometry output is linked.
Bastien Montagne pushed to main at mont29/blender-addons-contrib 2023-03-20 12:12:47 +01:00
47475328a9 Cleanup 3ds import
Bastien Montagne pushed to blender-v3.5-release at mont29/blender 2023-03-20 12:12:45 +01:00
de49d18af5 Fix: Invalid custom data read during legacy mesh format conversion
f23e3c7f04 Fix: Various issues with attribute removal
f4416e36b9 Cleanup: remove unused variable
cc44b98871 Fix #105720: crash when adding viewer node
ea019cf01e Fix #105152: Removing color attribute doesn't update active
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Bastien Montagne pushed to main at mont29/blender 2023-03-20 12:12:41 +01:00
8f6415418e Cleanup: Refactor UI tree & grid view building API
5584c1cb53 IO: add PLY export test coverage for loose edges and loose vertices
4c70d9e11a Merge branch 'blender-v3.5-release'
de49d18af5 Fix: Invalid custom data read during legacy mesh format conversion
7cda559d7c Cleanup: format, spelling, struct member comment
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Bastien Montagne suggested changes for blender/blender#105907 2023-03-20 11:52:31 +01:00
Fix: USD Import: set active mesh color

Patch LGTM, can you please create a new PR with proper base (3.5 branch rather than main) though? will make it easier to merge.

Bastien Montagne pushed to brush-assets-project at blender/blender 2023-03-16 21:05:04 +01:00
56070deb6c Merge branch 'asset-shelf' into brush-assets-project
045ef3e214 Merge branch 'main' into asset-shelf
34f3893831 BLI: support recursive usage of Vector
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Bastien Montagne pushed to brush-assets-project at mont29/blender 2023-03-16 21:04:47 +01:00
8c1eb0e79a Merge branch 'temp-asset-weak-reference' into brush-assets-project
84503ebf34 Add functions to resolve a full path to an asset from the weak reference
6390c90791 Merge branch 'main' into temp-asset-weak-reference
d1a9dbe2bb Merge branch 'main' into temp-asset-weak-reference
3e844fb2dc Attempt to fix linker error on GCC
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Bastien Montagne pushed to asset-shelf at blender/blender 2023-03-16 21:04:24 +01:00
045ef3e214 Merge branch 'main' into asset-shelf
34f3893831 BLI: support recursive usage of Vector
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Bastien Montagne pushed to asset-shelf at mont29/blender 2023-03-16 21:04:07 +01:00
90097c8c77 Merge branch 'main' into asset-shelf
ee213f3c4d Merge branch 'blender-v3.5-release'
a958ae36e8 Fix #104305: Crash in node editor with large asset libraries
cb20f2cbf9 Fix build error after previous merge
7317da80fe Merge branch 'blender-v3.5-release' (won't build, see followup)
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Bastien Montagne pushed to main at mont29/blender 2023-03-16 21:03:40 +01:00
34f3893831 BLI: support recursive usage of Vector
Bastien Montagne pushed to tmp-brush-assets at mont29/blender 2023-03-16 18:03:37 +01:00
6640fe93d6 Brush Assets: Add initial support for the new 'brush asset' usage.
f5bfa3cd6b Merge branch 'asset-shelf' into brush-assets-project
90097c8c77 Merge branch 'main' into asset-shelf
ee213f3c4d Merge branch 'blender-v3.5-release'
a958ae36e8 Fix #104305: Crash in node editor with large asset libraries
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Bastien Montagne closed issue blender/blender#105535 2023-03-16 17:52:56 +01:00
New Asset Shelf steals temp data from file entry, leads to crash ultimately.
Bastien Montagne commented on issue blender/blender#105535 2023-03-16 17:52:54 +01:00
New Asset Shelf steals temp data from file entry, leads to crash ultimately.

Can confirm that a958ae36e8 also fixes that issue, closing, thanks.

Bastien Montagne pushed to brush-assets-project at mont29/blender 2023-03-16 16:23:59 +01:00
f5bfa3cd6b Merge branch 'asset-shelf' into brush-assets-project
90097c8c77 Merge branch 'main' into asset-shelf
ee213f3c4d Merge branch 'blender-v3.5-release'
a958ae36e8 Fix #104305: Crash in node editor with large asset libraries
cb20f2cbf9 Fix build error after previous merge
Compare 159 commits »
Bastien Montagne pushed to blender-v3.5-release at mont29/blender 2023-03-16 16:23:29 +01:00
a958ae36e8 Fix #104305: Crash in node editor with large asset libraries
55811b2919 Assets: Add function to query data-block library path from asset
4fba59c55d Fix #105803: Cycles slow light tree build when previewing shader nodes
7bdd82eca0 Metal: Resolve Race Condition in Memory Manager
d3409f2159 Fix: Uncached Metal Materials not Being Released
Compare 22 commits »
Bastien Montagne pushed to main at mont29/blender 2023-03-16 16:23:00 +01:00
ee213f3c4d Merge branch 'blender-v3.5-release'
a958ae36e8 Fix #104305: Crash in node editor with large asset libraries
cb20f2cbf9 Fix build error after previous merge
7317da80fe Merge branch 'blender-v3.5-release' (won't build, see followup)
55811b2919 Assets: Add function to query data-block library path from asset
Compare 10 commits »