Block a user
5316cdb26d
Merge branch 'blender-v3.5-release'
41d421885d
Updated from SVN trunk (r6393).
7484a1504d
Cleanup: rename function
dfe7b839bc
Cycles: only apply function #ensure_valid_reflection to glossy materials
70f3382c45
Refactor: simplify computations in function #ensure_valid_reflection
4784ee852c
Merge branch 'blender-v3.5-release'
3962d9b931
Fix #105397: Support cycling through sockets after a geometry output is linked.
de49d18af5
Fix: Invalid custom data read during legacy mesh format conversion
f23e3c7f04
Fix: Various issues with attribute removal
f4416e36b9
Cleanup: remove unused variable
cc44b98871
Fix #105720: crash when adding viewer node
ea019cf01e
Fix #105152: Removing color attribute doesn't update active
8f6415418e
Cleanup: Refactor UI tree & grid view building API
5584c1cb53
IO: add PLY export test coverage for loose edges and loose vertices
4c70d9e11a
Merge branch 'blender-v3.5-release'
de49d18af5
Fix: Invalid custom data read during legacy mesh format conversion
7cda559d7c
Cleanup: format, spelling, struct member comment
Fix: USD Import: set active mesh color
Patch LGTM, can you please create a new PR with proper base (3.5 branch rather than main) though? will make it easier to merge.
56070deb6c
Merge branch 'asset-shelf' into brush-assets-project
045ef3e214
Merge branch 'main' into asset-shelf
34f3893831
BLI: support recursive usage of Vector
8c1eb0e79a
Merge branch 'temp-asset-weak-reference' into brush-assets-project
84503ebf34
Add functions to resolve a full path to an asset from the weak reference
6390c90791
Merge branch 'main' into temp-asset-weak-reference
d1a9dbe2bb
Merge branch 'main' into temp-asset-weak-reference
3e844fb2dc
Attempt to fix linker error on GCC
045ef3e214
Merge branch 'main' into asset-shelf
34f3893831
BLI: support recursive usage of Vector
90097c8c77
Merge branch 'main' into asset-shelf
ee213f3c4d
Merge branch 'blender-v3.5-release'
a958ae36e8
Fix #104305: Crash in node editor with large asset libraries
cb20f2cbf9
Fix build error after previous merge
7317da80fe
Merge branch 'blender-v3.5-release' (won't build, see followup)
6640fe93d6
Brush Assets: Add initial support for the new 'brush asset' usage.
f5bfa3cd6b
Merge branch 'asset-shelf' into brush-assets-project
90097c8c77
Merge branch 'main' into asset-shelf
ee213f3c4d
Merge branch 'blender-v3.5-release'
a958ae36e8
Fix #104305: Crash in node editor with large asset libraries
New Asset Shelf steals temp data from file entry, leads to crash ultimately.
New Asset Shelf steals temp data from file entry, leads to crash ultimately.
Can confirm that a958ae36e8 also fixes that issue, closing, thanks.
f5bfa3cd6b
Merge branch 'asset-shelf' into brush-assets-project
90097c8c77
Merge branch 'main' into asset-shelf
ee213f3c4d
Merge branch 'blender-v3.5-release'
a958ae36e8
Fix #104305: Crash in node editor with large asset libraries
cb20f2cbf9
Fix build error after previous merge
a958ae36e8
Fix #104305: Crash in node editor with large asset libraries
55811b2919
Assets: Add function to query data-block library path from asset
4fba59c55d
Fix #105803: Cycles slow light tree build when previewing shader nodes
7bdd82eca0
Metal: Resolve Race Condition in Memory Manager
d3409f2159
Fix: Uncached Metal Materials not Being Released
ee213f3c4d
Merge branch 'blender-v3.5-release'
a958ae36e8
Fix #104305: Crash in node editor with large asset libraries
cb20f2cbf9
Fix build error after previous merge
7317da80fe
Merge branch 'blender-v3.5-release' (won't build, see followup)
55811b2919
Assets: Add function to query data-block library path from asset