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Geometry Nodes: Blur Attribute handle Face Corner domain
0f30b94983
Cleanup: BKE Mesh: Corrected face_corner_next/prev API descriptions.
7fa1e04f83
Merge branch 'main' into blur-node-face-corner
b2e50d5886
Revert "Cleanup: add missing struct qualifier"
3e03576b09
Add more control over ID renaming behavior.
e706a59e24
Merge branch 'main' into blur-node-face-corner
44a1c5c02d
Geometry Nodes: Allow Face Corner domain as prefer for Blur Attribute
725b53f2bd
Geometry Nodes: Blur Attribute handle Face Corner domain
b200d1f975
Anim: remove strip data as well when an action strip is removed
439d4dfc3c
Fix: UI: Small layout glitch with search template and decorators
Anirudh Vempati
created branch blur-node-face-corner in notrudyyy/blender
2024-09-20 13:33:13 +02:00
Anirudh Vempati
deleted branch mesh-api-normalize-normals from notrudyyy/blender
2024-09-19 20:23:41 +02:00
Blur attribute node face corner handling
Hi! Just a question on contribution etiquette, is it rude/disallowed to take up more than one issue labeled "Good First Issue"? If not, would it be alright if I took this up?
Anirudh Vempati
pushed to mesh-api-normalize-normals at notrudyyy/blender
2024-09-19 15:33:13 +02:00
54da3ebf8a
Mesh Normals: Switch to C++ API for normalization and fix span size.
Refactor: Mesh Normals: Normalize input normals in set custom normals.
@HooglyBoogly Is the way in which I have updated the tests file fine?
Anirudh Vempati
pushed to mesh-api-normalize-normals at notrudyyy/blender
2024-09-19 07:40:03 +02:00
a47d17ee1b
Refactor: Mesh Normals: Modify normal normalization signature.
d783dfd222
Refactor: OBJ Importer Tests: Modify tests to account for normalization.
Refactor: Mesh Normals: Normalize input normals in set custom normals.
Sounds like the test files need to be updated then.
Any advice on how to go about doing that? Below is the output of the failed test.
[ RUN ] OBJImportTest.import_cube
source/ble…
Refactor: Mesh Normals: Normalize input normals in set custom normals.
Right, that makes sense, switching to that.
Refactor: Mesh Normals: Normalize input normals in set custom normals.
I understand, however, the test OBJImportTest.import_cube
fails due to a floating point difference of 0.0002
when I tried to normalize all values.
Refactor: Mesh Normals: Normalize input normals in set custom normals.
Anirudh Vempati
pushed to mesh-api-normalize-normals at notrudyyy/blender
2024-09-18 21:39:39 +02:00
a43db39d91
Refactor: Mesh Normals: Add normal normalization in set custom normals.
acce26d956
Cleanup: USD Importer: Remove normal normalization
6cce5dc102
Cleanup: Alembic Importer: Remove normal normalization
975f1e3bdf
Cleanup: FBX Importer: Remove normal normalization
9562056f50
Cleanup: Sculpt: Remove unused PBVHVertRef functions
Anirudh Vempati
created branch mesh-api-normalize-normals in notrudyyy/blender
2024-09-18 21:39:39 +02:00