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Mirror modifier with mirror object updates slowly
it surely would be nice to fix this kind of issue, but it goes quite deep into some fundamentals of how dependencies are tracked by Blender.
Yes I understand and supposed that. I just wanted…
Mirror modifier with mirror object updates slowly
Is there any chance to solve this issue? Having to apply the Mirror modifier or not rely in using an object as mirror reference makes the workflow unnecesarily destructive to keep performance. It…
Google Chrome Icon "opens" Blender
Realize instances node affects UVs (texture coordinate)