Alessandro Padovani padone
  • Joined on 2014-03-20
Alessandro Padovani opened issue blender/blender#111372 2023-08-22 10:47:19 +02:00
vertex weight panel only shows the max weight
Alessandro Padovani commented on issue blender/blender#97510 2023-03-04 11:16:52 +01:00
Noticeably higher RAM consumption with packed textures

With the actual design, if this is not a bug, then I guess it means that packing is intended for assets distribution, not for production. Once we get a packed asset in a project, we have to unpack…

Alessandro Padovani commented on issue blender/blender#105334 2023-03-03 08:48:08 +01:00
Separate Loose Parts crashes Blender with calloc error.

@iss This is just to let you know that with your help Thomas was able to fix the issue. Thank you Richard for sharing your technical expertise.

Alessandro Padovani commented on issue blender/blender#105334 2023-03-02 17:27:32 +01:00
Separate Loose Parts crashes Blender with calloc error.

@iss Thank you so much, I didn't see them because I didn't have the developer extras enabled. At least now we know why blender crashes may be Thomas can fix it somehow.

What do you suggest to…

Alessandro Padovani commented on issue blender/blender#105334 2023-03-02 08:38:43 +01:00
Separate Loose Parts crashes Blender with calloc error.

@iss Please can you elaborate ? What custom properties are you referring to because not me nor Thomas can find any custom properties in the test file.

To be sure, I also stripped the test file…

Alessandro Padovani commented on issue blender/blender#105334 2023-03-01 12:16:56 +01:00
Separate Loose Parts crashes Blender with calloc error.

I can confirm the crash. Tried both blender 3.4.1 and 3.3.4 LTS and 3.5 beta. Blender allocates about 50 GB before crashing, that means the algorithm used for splitting is extremely inefficient.

Alessandro Padovani commented on issue blender/blender#103075 2023-02-21 17:55:26 +01:00
Regression: crash when resizing grayscale textures (eg. setting "Limit Size" to a small value)

Thank you @Jeroen-Bakker I will warn our group and the daz people about this. I'm confused because this means only LTS is production ready, while other versions don't get important fixes and are…

Alessandro Padovani commented on issue blender/blender#103075 2023-02-21 08:13:06 +01:00
Regression: crash when resizing grayscale textures (eg. setting "Limit Size" to a small value)

@Jeroen-Bakker Not to push if you guys have any reason but I see 3.4.1 is not fixed yet. You're distributing as "stable" a broken version of blender where eevee doesn't work.

Do you have any…