96547b447f
display detail size in header
e86211cded
Cleanup: Remove unnecessary search item in texture node add menu
2cc3a63216
Cleanup: Remove mesh validation assert in mesh code
dbe890dd3e
macOS: update application icon
d99af958d7
UI: Show Selected Tool Item
Sculpt: Fix #104022: Expand Mask inverted fill
SIGFPE when using HIP rendering in Cycles with a Vega GPU
SIGFPE when using HIP rendering in Cycles with a Vega GPU
Ok, it seems like this particular bug doesn't happen in the 4.0.0 alpha build, but there are other crashes and graphical glitches when rendering. I'll investigate those issues more!
SIGFPE when using HIP rendering in Cycles with a Vega GPU
#0 0x00007fd8b4f58db8 in hip_impl::ihipOccupancyMaxActiveBlocksPerMultiprocessor(int*, int*, int*, amd::Device const&, ihipModuleSymbol_t*, int, unsigned long, bool) [clone .constprop.0]
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SIGFPE when using HIP rendering in Cycles with a Vega GPU