docs | ||
wheels | ||
__init__.py | ||
.gitignore | ||
blender_manifest.toml | ||
LICENSE.md | ||
README.md |
Highlighter
Syntax highlighting for Blender text objects.
Usage
In the text editor, go to the Edit menu > Text to 3D Object > Syntax-Highlighted. Select the style you want. The add-on tries to detect the syntax automatically, but if it fails, select the proper one. Confirm, and the text will appear in the viewport!
Location of the menu in the UI.
Once a text object is created, you can highlight it again by searching for Syntax Highlight Object in the F3 menu, or in Edit mode, Text menu > Apply Syntax Highlighting.
Preferences
Instead of selecting fonts for each object, you can set default ones in the preferences of the add-on.
Acknowledgement
Highlighter relies almost entirely on the Pygments library to do the syntax highlighting. Thanks for that amazing lib!
Author
This extension is developed by Damien Picard.
License
This add-on is licensed under the GPL license; either version 3 of the License, or (at your option) any later version.