0b9559c1da
Hi, thanks for the report.
Texture setup depends on the names of the images. Could you send a screenshot with the list of images you selected after pressing Ctrl + Shift + T?
What I usually do to get the latest translations is use msgfmt
, part of GNU gettext. This command compiles the translations to a binary .mo file:
msgfmt --statistics ~/blender-git/blender-u…
I can confirm that the issue is not fixed in 3.6 with only e623d07362 applied. It is fixed after applying b248295530 as well.
Hi, thanks for the report.
I tried to reproduce the issue with the Polish translation in the main branch, but for me the fuzzy strings appear untranslated in Blender. In fact, the locale files…
Actually I’m not sure the backport would work on its own since the commit references !110139, which looks more involved.
I bisected to e623d073628120b427994e0c45206a5ee4dd1915, so actually a fix.
This bug was fixed some time between 3.6 and 4.0.
Can you check if you safe guard the initialization of the shader would also fix the issue?
I’m not sure how to do that in Python, because the variable name doesn’t appear in globals()
…