Damien Picard pioverfour
  • France
  • Joined on 2014-08-25
Damien Picard pushed to dp_fix_solids at pioverfour/blender-addons 2024-01-15 10:53:27 +01:00
8b28cb7e53 Fix: Add Mesh Extra Objects: dual tetrahedron is sometimes flipped
Damien Picard created branch dp_fix_solids in pioverfour/blender-addons 2024-01-15 10:53:27 +01:00
Damien Picard created branch fix_solids in pioverfour/blender-addons 2024-01-15 10:49:05 +01:00
Damien Picard pushed to fix_solids at pioverfour/blender-addons 2024-01-15 10:49:05 +01:00
3c60c19597 Fix: Add Mesh Extra Objects: dual tetrahedron is sometimes flipped
f07fee1b0b Match function/variable naming style of the surrounding code
93d3b64772 Fix: Add Mesh Extra Objects: Inverted normals of solids when vertex positions are inverted
2791f29806 FBX IO: Speed up export by multithreading array compression
502e097fdb FBX IO: Speed up parsing by multithreading array decompression
Compare 10 commits »
Damien Picard commented on pull request blender/blender-addons#105117 2024-01-15 00:02:07 +01:00
Fixup normals in add_mesh_solid generated meshes.

I didn't know about bmesh, and that's definitely a better and cleaner approach than what I was doing with updating and restoring the current selection.

Great that you learned something…

Damien Picard pushed to main at pioverfour/fish-blender-completion 2024-01-14 18:50:11 +01:00
5afede58b9 README: Add note about the repo being obsolete
Damien Picard commented on pull request blender/blender-addons#105117 2024-01-14 12:13:12 +01:00
Fixup normals in add_mesh_solid generated meshes.

It seems to work and I would prefer this to recalculating normals afterwards,

You’re right, it’s not as hard as I thought it would be and your fix is better.

I found another issue,…

Damien Picard commented on pull request blender/blender-addons#105117 2024-01-14 00:28:54 +01:00
Fixup normals in add_mesh_solid generated meshes.

I had a look at this. When vertex truncation is > 1.0, the truncated polyhedron is computed using a mirrored (scaled -1.0) dual of the base polyhedron. Dual themselves are mirrored as well. I…

Damien Picard commented on pull request blender/blender#116762 2024-01-12 19:10:34 +01:00
UI: improve unit names

Ah, interesting! My understanding is that short names are used both for display and input, while alt names only for input. My concern in this PR is mostly to use accurate unit symbols, but also to…

Damien Picard commented on pull request blender/blender#116934 2024-01-12 17:35:16 +01:00
bl_i18n_utils - bugs saving translations to py files and finding po strings if context is not present in the file
  1. The fix works well, but I don’t really like seeing single quotes when double quotes are used everywhere else, and are the convention for Blender. Also this would make existing translations…
Damien Picard commented on pull request blender/blender#117037 2024-01-12 16:10:17 +01:00
Python API: Add new method to move view layers

Sorry about that, I just pushed a fix. Thanks for the review.

Damien Picard pushed to dp_move_view_layers at pioverfour/blender 2024-01-12 16:08:47 +01:00
d39f79b032 Fix build error
Damien Picard created pull request blender/blender#117049 2024-01-12 00:52:59 +01:00
I18n: make the FPS menu in Format Panel react to language change
Damien Picard pushed to dp_translate_fps_label at pioverfour/blender 2024-01-12 00:51:11 +01:00
eb7189a102 I18n: make the FPS menu in Format Panel react to language change
Damien Picard created branch dp_translate_fps_label in pioverfour/blender 2024-01-12 00:51:11 +01:00
Damien Picard commented on pull request blender/blender#116804 2024-01-11 23:36:44 +01:00
Fix #76101: I18n: add new preference to translate reports

Should be all right now, the first commit contains only the core changes.

Damien Picard pushed to dp_translate_report_76101 at pioverfour/blender 2024-01-11 23:33:18 +01:00
5ee180910f I18n: Go over TIP_ and IFACE_ usages, change to RPT_ when relevant
73ee180dbb Fix #76101: I18n: add new preference to translate reports
16741e735b Fix: Uninitialized variable in retiming drawing
a76b2bfbcc Cleanup: Small change to face set scupt undo
1406cdd7b3 Fix #117022: Incorrect sculpt undo values when creating face sets
Compare 202 commits »
Damien Picard commented on pull request blender/blender#116934 2024-01-11 19:15:55 +01:00
bl_i18n_utils - bugs saving translations to py files and finding po strings if context is not present in the file

FYI since you also work a lot on this tool these days, and in case you want to check. For me it's good to go.

This change makes sense at a glance, I’ll test it tomorrow.

Damien Picard created pull request blender/blender#117037 2024-01-11 18:10:50 +01:00
Add new method to move view layers