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Rigid Body World Collection crash when WITH_BULLET is disabled
Fix #127590: EEVEE: Wrong background motion vectors
Miguel Pozo
created branch pull-fix-background-motion-vectors in pragma37/blender
2024-09-16 18:47:37 +02:00
Miguel Pozo
pushed to pull-fix-background-motion-vectors at pragma37/blender
2024-09-16 18:47:37 +02:00
c29e2a2478
Use world space points for velocity_background
5c792e429f
Fix #127638: Crash switching to wireframe with custom bone shape
0d9ab189d1
Fix: #126524: Overlay: Missing loose geometry wireframe with sub-D mesh
d300098ee5
Fix #125093: Cycles: oneAPI: transparent shadows opaque when bounces>=1024
d3b655f76d
Fix: #127135: Curve and hair drawing asserting on 0 sized VBO
Grease Pencil objects get hidden when Overlay mode is off - Blender 4.2.2 RC v42.252cc7839f14
Fix #127645: Grease Pencil: Objects not rendered when Overlay mode is off
Fix #127645: Grease Pencil: Objects not rendered when Overlay mode is off
48946840f4
Check GP legacy objects too
252cc7839f
Fix #126706: Restore 4.2 Widget Label When Using 4.3 Preferences
4b8fbd8c2f
Fix #127142: Do not instantiate loose 'annotation' legacy GPv2 data on link.
c181f0a3b7
Fix #124549: can't customize overlay text color
6f672295a5
Fix: quit.blend is not saved as recovery file
Grease Pencil objects get hidden when Overlay mode is off - Blender 4.2.2 RC v42.252cc7839f14
9a3e102853 only affects Workbench, while this is an EEVEE issue, so it should be unrelated.
The issue here seems to be that gpencil_engine_enabled
is only checking for `DEG_id_type_any_exists(…
GPU: Make shader cache clearing backend independent
It's not a lot of code, so it's fine either way, but it would be nice if we could get rid of the code duplication between backends for getting the cache folder and clearing old files.
WIP: NPR: Image Sockets