Block a user
ce08b9f0d4
Add builtins from info dependencies
4842312e49
Check builtins for all infos
Glitchy viewport render animation
Sadly, I can´t reproduce it. 🙁 I've tried with the exact same build from download.blender.org, but still no luck. I'm using a Nvidia Gforce on Windows, so it might be driver or OS dependent. …
9732d02bcc
Put precision bias behind a preprocessor directive
c0d16b0cb0
Merge branch 'main' into pull-eevee-next-shadow-bias
cbc14782ff
Fix mistaken revert of EEVEE fix in recent commit
e071288ab2
Nodes: Panels integration with blend files and UI
f77fdbff8a
Fix #111642: VSE glow code can overflow with small proxies
Fix: EEVEE-Next: Render Region
Miguel Pozo
created branch pull-fix-eevee-render-region in pragma37/blender
2023-08-29 20:57:55 +02:00
Workbench-Next: Support multiple samples for Viewport Image Render
Miguel Pozo
created branch pull-workbench-viewport-image-multi-sample in pragma37/blender
2023-08-29 16:55:56 +02:00
Miguel Pozo
pushed to pull-workbench-viewport-image-multi-sample at pragma37/blender
2023-08-29 16:55:56 +02:00
b055fb5179
Support multiple samples for Viewport Image Render
639a74d236
Fix: EEVEE-Next: Subsurface Scattering regression
aa83fb0337
Geometry Nodes: Support drag & drop for Materials
830572a1bb
Anim: add python API for reordering bone collections
b9cf854a99
Fix #111466: GPU: Don't add Textures twice to the same FrameBuffer
EEVEE-Next: Add shadow bias based on depth reconstruction precision
If we do this maybe we should move the shadow bias parameter to a global variable? It would be quite weird to ignore a function parameter based on a preprocessor define.
That said, even if the…
Fix: EEVEE-Next: Subsurface Scattering regression
EEVEE: viewport drawing and assert hit with GPv3 object