Miguel Pozo pragma37
  • Joined on 2018-04-26
Miguel Pozo created pull request blender/blender#129402 2024-10-25 20:47:53 +02:00
WIP: NPR: Light Loop Zones
Miguel Pozo pushed to pull-light-loops at pragma37/blender 2024-10-25 19:22:42 +02:00
d2c97f2280 Fix LTC
Miguel Pozo pushed to pull-light-loops at pragma37/blender 2024-10-25 16:37:15 +02:00
88b3a8bee8 LIGHT_LOOP shader code (WIP)
Miguel Pozo pushed to pull-light-loops at pragma37/blender 2024-10-24 21:08:36 +02:00
b3264238fb LIGHT_LOOP shader code (WIP)
Miguel Pozo pushed to pull-light-loops at pragma37/blender 2024-10-24 20:33:23 +02:00
cc7ad6a919 LIGHT_LOOP shader code (WIP)
Miguel Pozo pushed to pull-light-loops at pragma37/blender 2024-10-23 20:47:00 +02:00
c90af676e2 Light Loop Zone boilerplate
Miguel Pozo created branch pull-light-loops in pragma37/blender 2024-10-23 20:47:00 +02:00
Miguel Pozo commented on pull request blender/blender#128862 2024-10-23 18:06:00 +02:00
NPR: Shader Nodes Repeat Zone

Would be good to note how Iteration input worked (in context per execution instance or per pixel) and how this is done for gpu/

I don't know what you mean by context execution instance. This…

Miguel Pozo commented on pull request blender/blender#128862 2024-10-23 18:04:19 +02:00
NPR: Shader Nodes Repeat Zone

It's not!

Miguel Pozo pushed to pull-shader-node-loops at pragma37/blender 2024-10-23 18:03:35 +02:00
d82c46b6e9 Cleanup
Miguel Pozo pushed to pull-shader-node-loops at pragma37/blender 2024-10-23 17:30:45 +02:00
f5f732479e Hide zone end sockets
Miguel Pozo pushed to pull-shader-node-loops at pragma37/blender 2024-10-23 16:52:31 +02:00
d790c2d119 Codegen fixes
Miguel Pozo pushed to pull-shader-node-loops at pragma37/blender 2024-10-22 19:50:30 +02:00
279e32ef86 Cleanup
Miguel Pozo pushed to pull-shader-node-loops at pragma37/blender 2024-10-22 19:45:45 +02:00
210871b132 Fix displacement
Miguel Pozo pushed to pull-shader-node-loops at pragma37/blender 2024-10-22 17:19:06 +02:00
fb9ca5b3e7 Fix incomplete zones codegen
f0d953a419 Merge branch 'npr-prototype' into pull-shader-node-loops
3bee356b99 Merge branch 'main' into npr-prototype
eba2aff295 Revert "Rob-Blair-ready" - committed before tests ready.
8b94e21976 Rob-Blair-ready
Compare 24 commits »
Miguel Pozo commented on issue blender/blender#127354 2024-10-22 15:41:51 +02:00
NPR Prototype (To Dos)

@marquis Please, post your questions on the devtalk thread.

Miguel Pozo pushed to npr-prototype at blender/blender 2024-10-22 15:40:20 +02:00
3bee356b99 Merge branch 'main' into npr-prototype
eba2aff295 Revert "Rob-Blair-ready" - committed before tests ready.
8b94e21976 Rob-Blair-ready
c8dd6650db Merge branch 'blender-v4.3-release'
cce896fe11 Fix #127292: Cryptomatte passes are missing meta-data
Compare 22 commits »
Miguel Pozo pushed to pull-shader-node-loops at pragma37/blender 2024-10-22 15:36:23 +02:00
5018e44d33 Fix submodules
Miguel Pozo pushed to pull-shader-node-loops at pragma37/blender 2024-10-22 15:26:39 +02:00
081d663625 Merge branch 'npr-prototype' into pull-shader-node-loops
4bc9fc5607 Merge branch 'main' into npr-prototype
1572b5697d Cleanup: Fix formatting
8588e196c4 Merge branch 'blender-v4.3-release'
7c7b8e1f28 Fix #129087: don't show empty panels in geometry nodes modifier
Compare 341 commits »
Miguel Pozo pushed to pull-shader-node-loops at pragma37/blender 2024-10-22 15:20:36 +02:00
1d044d1c1e Remove image socket
9f70c13378 Add NodeShaderRepeatItem
92dd0929e6 ShRepeatItemsAccessor::item_srna
1bc5f4c6b5 Remove inspection_index
cbd7d89506 Fix ItemAccessor
Compare 6 commits »