Miguel Pozo pragma37
  • Joined on 2018-04-26
Miguel Pozo commented on pull request blender/blender#127711 2024-10-21 19:19:07 +02:00
WIP: Nodes: Add Rounded Polygon Node

@blender-bot package

Miguel Pozo pushed to npr-prototype at blender/blender 2024-10-21 16:08:24 +02:00
4bc9fc5607 Merge branch 'main' into npr-prototype
1572b5697d Cleanup: Fix formatting
8588e196c4 Merge branch 'blender-v4.3-release'
7c7b8e1f28 Fix #129087: don't show empty panels in geometry nodes modifier
b5eb379e81 Merge branch 'blender-v4.3-release'
Compare 74 commits »
Miguel Pozo pushed to main at pragma37/.profile 2024-10-18 20:43:18 +02:00
12b73cb7ac Update reports/2024.md
Miguel Pozo pushed to npr-prototype at blender/blender 2024-10-18 20:28:34 +02:00
3fe13deba6 Merge branch 'main' into npr-prototype
65e06fe7f9 Merge branch 'blender-v4.3-release'
1caf71adac Fix path to GPL license in cmake packaging.
d61c08453d Merge branch 'blender-v4.3-release'
f1a92ea4dd Formatting
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Miguel Pozo pushed to pull-shader-node-loops at pragma37/blender 2024-10-18 19:35:28 +02:00
cb734bb299 Codegen
41b4b4431e Workaround: Add ntreeGPUNPRNodes back
Compare 2 commits »
Miguel Pozo commented on pull request blender/blender#129170 2024-10-18 17:44:26 +02:00
DRW: Add split visibility and command generation function

I know why it's there, but it can prevent detecting single count updates (`pair_number + 1 == pair_number

Miguel Pozo suggested changes for blender/blender#129170 2024-10-17 20:05:33 +02:00
DRW: Add split visibility and command generation function

I see you have gone with the automatic tracking approach in the end.

Miguel Pozo commented on pull request blender/blender#129170 2024-10-17 20:05:32 +02:00
DRW: Add split visibility and command generation function

The same for this, a single static atomic counter should do the trick.

Miguel Pozo commented on pull request blender/blender#129170 2024-10-17 20:05:31 +02:00
DRW: Add split visibility and command generation function

I know this is just for debugging purposes, but still... :(

Miguel Pozo commented on pull request blender/blender#129170 2024-10-17 20:05:30 +02:00
DRW: Add split visibility and command generation function

Unrelated?

Miguel Pozo closed issue blender/blender#129077 2024-10-17 18:10:40 +02:00
Eevee Next Shadow Artifacts on surface, Terminator Fuzzy
Miguel Pozo commented on issue blender/blender#129077 2024-10-17 18:10:09 +02:00
Eevee Next Shadow Artifacts on surface, Terminator Fuzzy

Ah, I see. The root cause may be the same, but this is also causing issues outside the shadow terminator area, so I didn't connect the dots. ![imagen](/attachments/d48f2e2f-5395-4e49-a2f5-fb1309c0…

Miguel Pozo commented on pull request blender/blender#129165 2024-10-17 18:01:58 +02:00
WIP: Adjust "Report a bug" to go to a custom repo

Thank you for this. :) The only issue I found is that the default bug report template path is .gitea/issue_template/bug.yaml.

Miguel Pozo pushed to npr-prototype at blender/blender 2024-10-17 17:58:47 +02:00
cd793b2c3f Report npr-prototype bugs on a separate tracker
Miguel Pozo pushed to main at pragma37/npr-tracker 2024-10-17 17:45:04 +02:00
63dc34864e Add bug.yaml
Miguel Pozo created branch main in pragma37/npr-tracker 2024-10-17 17:45:04 +02:00
Miguel Pozo created repository pragma37/npr-tracker 2024-10-17 17:35:12 +02:00
Miguel Pozo pushed to main at pragma37/blender 2024-10-17 16:42:20 +02:00
e8a9de550f Cleanup: Avoid writing to input arguments
b0cfebbb99 Merge branch 'blender-v4.3-release'
888473b064 Readme: Update various links.
016008e097 Formatting
5715693a97 UI: Use title case for Grease Pencil, Freestyle, Line Art
Compare 20790 commits »
Miguel Pozo commented on issue blender/blender#129077 2024-10-16 17:21:44 +02:00
Eevee Next Shadow Artifacts on surface, Terminator Fuzzy

This is a regression from 5611cafe5e. We are using the custom normal for shadow bias and it breaks. I think we should pass both N and Ng to the light_eval functions, so we can use N for…