Miguel Pozo pragma37
  • Joined on 2018-04-26
Miguel Pozo pushed to overlay-next at pragma37/blender 2023-05-08 13:07:46 +02:00
c5a1a614cd Fix rebase
be68cf6ab8 Light probes (WIP)
23002b3c76 Refactor Empties -> Extras
94fb7439c5 Speakers
cdc931d3ab cleanup
Compare 6 commits »
Miguel Pozo created pull request blender/blender#107734 2023-05-08 12:47:55 +02:00
Overlay Next: Refactor
Miguel Pozo pushed to pull-overlay-next-refactor at pragma37/blender 2023-05-08 12:40:40 +02:00
cdc931d3ab cleanup
Miguel Pozo created branch pull-overlay-next-refactor in pragma37/blender 2023-05-08 12:29:00 +02:00
Miguel Pozo pushed to pull-overlay-next-refactor at pragma37/blender 2023-05-08 12:29:00 +02:00
692cc1d7ab Class Layout
Miguel Pozo pushed to overlay-next at pragma37/blender 2023-05-05 21:11:15 +02:00
adfff08f60 Light probes (WIP)
6323b757ee Refactor Empties -> Extras
f5f091a608 Speakers
Compare 3 commits »
Miguel Pozo pushed to overlay-next at pragma37/blender 2023-05-04 19:54:39 +02:00
f6f8f47246 refactor
08d8973863 Use overlay_next prefix
80a00e0452 cleanup
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Miguel Pozo pushed to overlay-next at pragma37/blender 2023-05-03 19:02:23 +02:00
57e2faba23 Remove use of templates
bd56cf7a14 Merge branch 'main' into overlay-next
0de54b84c6 Geometry Nodes: add simulation support
7d5d1eae9e Cleanup: add commit to .git-blame-ignore-revs
1dcc8e6ffa Fix #107356: Cycles: improve oneAPI error handling
Compare 4989 commits »
Miguel Pozo commented on issue blender/blender#107547 2023-05-03 13:56:21 +02:00
Shader compilation is crash

All the generated inputs are passed to the generated GLSL function call, so if that were the case I think it would cause a compiler error.

Miguel Pozo commented on issue blender/blender#107547 2023-05-03 13:35:41 +02:00
Shader compilation is crash

Running this in a debug build it looks like the uniform buffer needed for this material is larger than the max allowed size. `BLI_assert failed: G:\DEV\blender_src\blender\source\blender\gpu\openg…

Miguel Pozo pushed to pull-eevee-next-sss at pragma37/blender 2023-04-27 18:16:29 +02:00
e26cef6b9d Code style
Miguel Pozo created pull request blender/blender#107407 2023-04-27 18:12:17 +02:00
WIP: EEVEE Next: Subsurface Scattering
Miguel Pozo pushed to pull-eevee-next-sss at pragma37/blender 2023-04-27 17:56:21 +02:00
890974dc0c Fix gbuffer_ior_unpack
Miguel Pozo pushed to pull-eevee-next-sss at pragma37/blender 2023-04-27 15:17:14 +02:00
59866a7ca3 Fix texture negative ref count
1ebd53b5b6 Closure stencil
4f2ea7284b Correct transmittance tex slot
8713f750a5 Cleanup
a0ef5f2886 Fix gbuffer_normal_pack
Compare 137 commits »
Miguel Pozo pushed to pull-eevee-next-sss at pragma37/blender 2023-04-26 20:28:33 +02:00
ae59276912 Fix texture negative ref count
56cc5fe0cf Closure stencil
afaccef80b Correct transmittance tex slot
d2d6dda062 Cleanup
9274f4040c Fix gbuffer_normal_pack
Compare 9 commits »
Miguel Pozo pushed to pull-eevee-next-sss at pragma37/blender 2023-04-26 18:32:47 +02:00
e5a5690f4e Fix gbuffer_normal_pack
Miguel Pozo pushed to pull-eevee-next-sss at pragma37/blender 2023-04-25 18:14:32 +02:00
094b5a0468 Fix subsurface_eval energy
75b45a835d SSS transmittance
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Miguel Pozo deleted branch GPU_data_request from pragma37/blender 2023-04-24 17:32:10 +02:00
Miguel Pozo deleted branch FixT87160_DSE_Channel_Selection from pragma37/blender 2023-04-24 17:32:10 +02:00
Miguel Pozo deleted branch BendyBones from pragma37/blender 2023-04-24 17:32:10 +02:00