Block a user
f324eebf31
Merge branch 'main' into npr-prototype
27425b59d7
Merge branch 'blender-v4.3-release'
4187644215
Build: Fix x64 libraries used by lib_update.cmd on WoA
61bda71083
Anim: Support slotted Actions in 'Push Down' NLA operator
b2b0a8ae94
Anim: Fix entering NLA tweak mode with slotted Actions
Fix: #128281 doesn't work for the render thread
Copying a create info and modifying it should remove the finalize flag.
It's not that simple, everything done at finalize should be reverted as well, which is not really possible. For that…
65cac11066
Finalize at pass creation
86bb81a991
Workaround for Overlay Next
0c51db7fc3
Finalize on startup
c40a0054b1
Revert "static finalize_mutex_"
Fix #126562: Cycles/EEVEE versioning
3af44f9e76
EEVEE: Improve info messages at render time
47c9520bcc
Fix #128430: GPv3: Crash using "Shrink/Fatten" operator
c8b37a798c
Splash: Update artwork with proper colour space
6b78894740
Fix: GPv3: Radial controls not working in some modes
0872e898bc
Fix: GPv3: Paint cursor rendering
d1a9b20a15
Merge branch 'blender-v4.3-release'
3af44f9e76
EEVEE: Improve info messages at render time
47c9520bcc
Fix #128430: GPv3: Crash using "Shrink/Fatten" operator
Miguel Pozo
deleted branch pull-improve-render-info from pragma37/blender
2024-10-03 18:35:02 +02:00
EEVEE: Improve info messages at render time
EEVEE Next shadow flicking with multiple transparent layers
EEVEE Next shadow flicking with multiple transparent layers
This is a limitation of the shadow system, but it's working "as intended", so not really a bug. The shader buffer is full, but we aren't informing the issue in any way, so I made a PR to improve…
359300ae53
Check for equality too
a3e9a0acf1
Don't print the same error twice
2d09eada87
Add render error message
b126582aa9
Ensure all render errors are printed
5bdc057a70
Print shadow errors at render time
EEVEE: Improve info messages at render time