Miguel Pozo pragma37
  • Joined on 2018-04-26
Miguel Pozo created pull request blender/blender#126790 2024-08-26 16:25:24 +02:00
WIP: Workaround IDPropertyUIData::default_array corruption
Miguel Pozo pushed to fix-idprop-corruption at pragma37/blender 2024-08-26 16:18:34 +02:00
b87b6ac1dd Add CHECK_DEFAULT_ARRAY
396f546c9d Release: Bump to 4.2.1 release
19d8859c49 Revert "Fix #123327: Crash when operator with properties opens render window"
c97ceed55d Fix failure to remove libraries when removing wheels
26c14a2200 Fix #125958: Disabling/uninstalling extensions doesn't remove wheels
Compare 10 commits »
Miguel Pozo created branch fix-idprop-corruption in pragma37/blender 2024-08-26 16:18:33 +02:00
Miguel Pozo commented on issue blender/blender#126430 2024-08-17 17:03:06 +02:00
Only some viewports are updating fully on shader recompilation

This is a "known issue" that slipped through the cracks before release: 7de383ffc6/source/blender/draw/engines

Miguel Pozo pushed to main at pragma37/.profile 2024-08-02 20:31:06 +02:00
01f061cd8d Update reports/2024.md
Miguel Pozo commented on pull request blender/blender#125715 2024-08-02 15:32:52 +02:00
Fix #122454: EEVEE : Volumes don't render on Nvidia sometimes

The tests failed again, but I ran them locally and everything seems fine.

Miguel Pozo pushed to pull-fix-volume-phase-nv-bug at pragma37/blender 2024-08-02 12:48:23 +02:00
b95bbcd40a Merge branch 'main' into pull-fix-volume-phase-nv-bug
5ce29bedf6 Fix: Cycles Shadow linking with HIP-RT
51f7d37716 Fix: missing update tag when remapping IDs on embedded node trees
ba5d76e7e2 Fix: Shader: Align vector math node reflect mode with OSL
5ce7937101 Fix (unreported) wrong alignement handling for mat4x4f DNA struct.
Compare 25 commits »
Miguel Pozo pushed to main at blender/blender 2024-08-01 17:41:17 +02:00
644e7bf309 Fix #125185: Weight Paint Overlay doesn't work with EEVEE-Next
Miguel Pozo deleted branch pull-fix-eevee-paint-overlays from pragma37/blender 2024-08-01 17:41:17 +02:00
Miguel Pozo closed issue blender/blender#125185 2024-08-01 17:41:15 +02:00
Weight Paint Not Appearing in Material Preview viewport shading
Miguel Pozo merged pull request blender/blender#125722 2024-08-01 17:41:14 +02:00
Fix #125185: Weight Paint Overlay doesn't work with EEVEE-Next
Miguel Pozo commented on pull request blender/blender#125722 2024-08-01 16:34:10 +02:00
Fix #125185: Weight Paint Overlay doesn't work with EEVEE-Next

Done. Yes, at least when the depth mode is not EQUAL.

I've also removed the changes from vertex and texture paint mode, since from what I can tell they don't work for EEVEE (neither did for…

Miguel Pozo pushed to pull-fix-eevee-paint-overlays at pragma37/blender 2024-08-01 16:28:48 +02:00
838337fa0b Disable alpha blend, only change weight paint
Miguel Pozo pushed to pull-fix-eevee-paint-overlays at pragma37/blender 2024-08-01 16:27:07 +02:00
0761d7e569 Disable alpha blend, only change weight paint
Miguel Pozo pushed to pull-fix-volume-phase-nv-bug at pragma37/blender 2024-08-01 15:40:31 +02:00
cd0af70c76 Merge branch 'main' into pull-fix-volume-phase-nv-bug
06fab9f8f1 Fix #125542: Bone Stick selection color is not drawn
13ceb73941 Fix #124585: Assert when building keylist for dope sheet
6b9b958668 Fix #125291: crash when applying curves modifier when there is a bake
984feb48fc Cleanup: Remove unused integer wrap_pixel method
Compare 62 commits »
Miguel Pozo pushed to pull-fix-eevee-paint-overlays at pragma37/blender 2024-07-31 19:49:59 +02:00
ed5a41f7f3 Keep current behavior in Workbench
Miguel Pozo pushed to main at blender/blender 2024-07-31 19:05:44 +02:00
0b97228cbc Fix #125672: Mesh Analysis overlay crash