Sorry misunderstandings
It still not logic at all when tuning on Disk cash, the secquencer render the preview not the real scene, also it is not logic when Disk cash is enable it do not detect any changes on the scene…
I found the reason why the bug does not appear on your test, in Blender preferences go to System then under video sequencer check on Disk cache and save the setting, turn off Blender then open it,…
I recomend to create a new blend file and do all the steps to know what is running
here it is a .blend file, which do the steps from 1 to 7 please keep the steps to see the bug by the way it is not expected at all
watch the video and you will see that when retiming the splited clip, it does not stretch from its new start time, rather than it stretched from the real start time before splitting it. which is…
the first issue is similar to it but the second issue is not mentioned there
light linking now because it is in alpha (blender 4.0), and to give you an example of my work, I am working on a project with two characters each one wearing sunglasses, each with its own light…
hear it is a file that shows the issue:
- open the file and press render
- Look at the compositor view and you will find that two light groups one red and the other blue and they both not…