Block a user
Automatic Weights broken if objects is mirrored
unlike #96457, I apply negative scaling. the right leg is completely identical to the left, both rig and mesh <video src="/attachments/9bc6bbc7-9ce5-4ff4-9222-5769cb24f9f9" title="2024-01-31…
Strange shadow in workbench
Automatic Weights broken if objects is mirrored
"edge" mode form set shade smooth node don`t work with text objects
bpy.ops.uv.smart_project ignore context override
UV Editor is slowed down by an open Outliner, when scene is complex, but edited mesh is very simple
@mano-wii, unbelievable! absolutely by accident, I found out that the lags were caused by an open outliner! when it is closed, the delay disappears completely. it looks like the problem is the…
UV Editor is extreme slow, when scene is complex, but edited mesh is very simple
Anim: Change how Only Insert Needed works
- If there is no key, but the FCurve evaluates to the same value, skip it.
that is, in this case, the key will not be inserted?
<video src="/attachments/88c2974a-4114-44e2-b444-6799af4b1943…
Asset dragging don`t work with custom asset shelf
High lag when dragging Preferences window
Non-intuitive transform space type name
@sanek122005 Mind specifically detailing what object constraint you were using in the report?
unfortunately, it was too long ago and on an old OS, so I do not know)
Massive lag in Spreadsheet editor when scrolling
Broken drawing with viewer node + wireframe mode
Workbench ignore "Channel packed" and "None" Alpha option on texture
Cycles don`t updated, when changes in color attributes is undo
Error when settings editor is scaling
Selection: Remove limit on number of items which can be selected at once
will this be available as a fix for 4.0?