sanek122005
  • Joined on 2023-02-08
sanek122005 opened issue blender/blender#118499 2024-02-20 12:51:40 +01:00
It is Work?
sanek122005 commented on issue blender/blender#117623 2024-02-13 15:09:08 +01:00
Automatic Weights broken if objects is mirrored

Thank you! I would never have thought that automatic weights could be affected by the direction of the normals

sanek122005 commented on issue blender/blender#117623 2024-02-13 14:19:02 +01:00
Automatic Weights broken if objects is mirrored

poke

sanek122005 commented on pull request blender/blender#118091 2024-02-12 11:50:14 +01:00
UI Experiment: Named Undo Snapshots

I'm not sure what you mean by this. Can you explain further?

The number of undo steps is not infinite. yes, the maximum number of steps is 256, which is quite a lot, but the user, for…

sanek122005 commented on pull request blender/blender#118091 2024-02-11 23:52:32 +01:00
UI Experiment: Named Undo Snapshots

I don't like this idea, even if add the ability to assign names to waypoints. The number of steps is not infinite, the data is at risk of being easily lost. in addition, it seems to me that it is…

sanek122005 commented on pull request blender/blender#117593 2024-02-02 09:29:38 +01:00
Anim: Motion Paths in camera space

why not make everything easier instead of a checkbox: when you look through a camera (any one, not necessarily active), the motion paths will be displayed in its space, and when you do not look…

sanek122005 commented on issue blender/blender#117623 2024-01-31 06:29:15 +01:00
Automatic Weights broken if objects is mirrored

unlike #96457, I apply negative scaling. the right leg is completely identical to the left, both rig and mesh <video src="/attachments/9bc6bbc7-9ce5-4ff4-9222-5769cb24f9f9" title="2024-01-31…

sanek122005 opened issue blender/blender#117650 2024-01-29 23:30:08 +01:00
Strange shadow in workbench
sanek122005 opened issue blender/blender#117623 2024-01-29 09:07:04 +01:00
Automatic Weights broken if objects is mirrored
sanek122005 opened issue blender/blender#116363 2023-12-19 20:53:51 +01:00
"edge" mode form set shade smooth node don`t work with text objects
sanek122005 opened issue blender/blender#116184 2023-12-14 12:18:53 +01:00
bpy.ops.uv.smart_project ignore context override
sanek122005 opened issue blender/blender#115813 2023-12-05 17:31:01 +01:00
Broken keyframes scaling
sanek122005 commented on issue blender/blender#115662 2023-12-03 15:07:46 +01:00
UV Editor is slowed down by an open Outliner, when scene is complex, but edited mesh is very simple

@mano-wii, unbelievable! absolutely by accident, I found out that the lags were caused by an open outliner! when it is closed, the delay disappears completely. it looks like the problem is the…

sanek122005 opened issue blender/blender#115662 2023-12-01 12:47:03 +01:00
UV Editor is extreme slow, when scene is complex, but edited mesh is very simple
sanek122005 commented on pull request blender/blender#115360 2023-11-30 14:37:04 +01:00
Anim: Change how Only Insert Needed works
  • If there is no key, but the FCurve evaluates to the same value, skip it.

that is, in this case, the key will not be inserted?

<video src="/attachments/88c2974a-4114-44e2-b444-6799af4b1943…

sanek122005 opened issue blender/blender#115549 2023-11-29 00:26:40 +01:00
Asset dragging don`t work with custom asset shelf
sanek122005 commented on pull request blender/blender#114845 2023-11-14 15:48:33 +01:00
Fix #114828: Don't rebuild outliner tree when frame scrubbing

Is there a test build for this?

sanek122005 commented on issue blender/blender#114761 2023-11-12 20:52:26 +01:00
High lag when dragging Preferences window
sanek122005 opened issue blender/blender#114761 2023-11-12 15:11:06 +01:00
High lag when dragging Preferences window
sanek122005 commented on issue blender/blender#110871 2023-11-09 19:01:22 +01:00
Non-intuitive transform space type name

@sanek122005 Mind specifically detailing what object constraint you were using in the report?

unfortunately, it was too long ago and on an old OS, so I do not know)