Matteo Scopel scopelma
Matteo Scopel opened issue blender/blender#127682 2024-09-16 11:10:23 +02:00
EEVEE: Face Mask overlay flickers with automatic Pixel Size value
Matteo Scopel opened issue blender/blender#126695 2024-08-23 16:21:33 +02:00
Geometry Nodes: cone primitive's origin is not centered
Matteo Scopel opened issue blender/blender#124061 2024-07-02 21:37:46 +02:00
EEVEE Next: VDB renders as bounding box when using Volume Scatter
Matteo Scopel opened issue blender/blender#124013 2024-07-01 23:16:39 +02:00
EEVEE Next: artifacts when displaying geometry nodes values through viewer node
Matteo Scopel closed issue blender/blender#123965 2024-07-01 10:01:27 +02:00
EEVEE Next: wrong world shadow
Matteo Scopel commented on issue blender/blender#123965 2024-07-01 10:01:24 +02:00
EEVEE Next: wrong world shadow

I confirm it is fixed!

Matteo Scopel opened issue blender/blender#123965 2024-06-30 17:46:20 +02:00
EEVEE Next: wrong world shadow
Matteo Scopel closed issue blender/blender#123864 2024-06-27 22:46:49 +02:00
EEVEE Next: incorrect memory usage reported when rendering
Matteo Scopel commented on issue blender/blender#123864 2024-06-27 22:46:45 +02:00
EEVEE Next: incorrect memory usage reported when rendering

Incorrectly run an old build.

Matteo Scopel opened issue blender/blender#123864 2024-06-27 22:45:34 +02:00
EEVEE Next: incorrect memory usage reported when rendering
Matteo Scopel closed issue blender/blender#122893 2024-06-09 10:33:12 +02:00
Extensions: error when dragging extension to install
Matteo Scopel commented on issue blender/blender#122893 2024-06-09 10:33:09 +02:00
Extensions: error when dragging extension to install

Hello, I confirm it is fixed!

Matteo Scopel opened issue blender/blender#122893 2024-06-07 17:26:02 +02:00
Extensions: error when dragging extension to install
Matteo Scopel opened issue blender/blender#122456 2024-05-29 23:01:23 +02:00
EEVEE Next: volume gets updated only if hidden and shown again
Matteo Scopel opened issue blender/blender#122369 2024-05-28 12:59:11 +02:00
EEVEE Next: quantization on flat surface
Matteo Scopel commented on issue blender/blender#122095 2024-05-27 11:16:29 +02:00
EEVEE Next - chunks of shadows disappear

I confirm that with the latest build they seem to be fixed on my end!

Matteo Scopel commented on issue blender/blender#122188 2024-05-27 09:31:56 +02:00
Black render on Eevee Next on an old scene.

On my end, I confirm I can reproduce it. I use an RTX 4060. It does not happen in the viewport, but only if I render the actual frame.

Matteo Scopel commented on issue blender/blender#122212 2024-05-25 10:55:32 +02:00
Displacement: Add a mode that does not affect the geometric input normal

Couldn't the "Displacement Only" option in EEVEE, which currently, with the new implementation, is just equivalent to "Displacement and Bump", become the new option that overrides the normal with…

Matteo Scopel commented on issue blender/blender#122135 2024-05-24 10:36:17 +02:00
Extensions: lock is held by other session

I cannot reproduce it either anymore. Unfortunately I don't know what triggered it (or, in general, what is the code logic to trigger the lock).

Matteo Scopel opened issue blender/blender#122184 2024-05-23 23:02:56 +02:00
EEVEE Next: mismatch between EEVEE and Cycles' displacement/bump/normal