Scurest scurest
  • Joined on 2021-01-18
Scurest commented on issue blender/blender#118634 2024-02-23 03:02:44 +01:00
EEVEE alpha-clip value applies to all materials

I should also note that Cycles (the path tracing engine) does not support alpha-clip at all currently since that would require a special shader network to clamp the values in the node graph…

Scurest commented on issue blender/blender#118563 2024-02-22 02:09:02 +01:00
GLTF Export does not include all Vertex Colors

The handling of color attributes has changed since 4.0, so some of this behavior is out of date, but COLOR_1 will still never be created. The relevant tickets are actually https://github.com/Khrono

Scurest opened issue blender/blender#118484 2024-02-20 09:11:31 +01:00
Cycles: Ray Visibility > Diffuse is different than using Is Diffuse Ray in shader
Scurest commented on issue blender/blender#106248 2024-02-19 21:58:19 +01:00
Scripting: undo after mesh.separate causes crash

Okay. Can it produce an error instead of crashing?

Scurest commented on issue blender/blender#118073 2024-02-10 13:53:35 +01:00
Geometry Nodes: tool tip shows wrong value for large floats

Okay, this appears to be https://github.com/fmtlib/fmt/issues/3649. As noted there, it is a difference from std.

It formats as 123456790 because this is "shorter" in the sense of having fewer…

Scurest opened issue blender/blender#118073 2024-02-10 02:53:43 +01:00
Geometry Nodes: tool tip shows wrong value for large floats
Scurest commented on issue blender/blender#117966 2024-02-08 00:21:55 +01:00
BPY: Cannot link new Mix Node Output to any other node if data_type is changed

Dupe of #103395.

tldr Use _node_mix.outputs[2] for the Result output socket in Color mode.

Scurest commented on issue blender/blender#117776 2024-02-04 04:14:18 +01:00
keyframe_insert() on shape keys does not work

I don't have Blender as a Python Module, so I can't try that.

Scurest commented on issue blender/blender#117776 2024-02-04 03:24:52 +01:00
keyframe_insert() on shape keys does not work

Can't repro for background mode using Blender 3.6/4.1 on Linux. I added

bpy.ops.wm.save_as_mainfile(filepath='test.blend')

to the bottom of my above script, saved it as a.py, and…

Scurest commented on issue blender/blender#117792 2024-02-04 03:00:02 +01:00
The color attribute of Vertex Domain can't access data

The length appears to be 0 only if the object is in edit mode. I get the expected length in object mode. Not sure if this is intentional.

Scurest commented on issue blender/blender#117776 2024-02-04 02:57:26 +01:00
keyframe_insert() on shape keys does not work

Yes, I am using the text editor.

Scurest commented on issue blender/blender#117776 2024-02-03 10:10:57 +01:00
keyframe_insert() on shape keys does not work

This works for me.

import bpy

bpy.ops.object.select_all(action='SELECT')
bpy.ops.object.delete() 
bpy.ops.object.select_all(action='DESELECT')

bpy.ops.mesh.primitive_cube_add(size
Scurest created pull request blender/blender#117664 2024-01-30 10:36:51 +01:00
Addon: catch certain ZIP packaging errors in addon_install
Scurest commented on issue blender/blender-addons#105141 2024-01-27 18:57:47 +01:00
Format issue with material image export during GLTF export

Disconnect the Image Texture Alpha <-> Principled Node Alpha link in the Shader Editor.

Scurest commented on issue blender/blender#117488 2024-01-25 08:22:27 +01:00
Accessing the same color attribute multiple times return unpredictable results

There's a section about it on the Gotchas page

Help! My script crashes Blender

TL;DR Do not keep…

Scurest commented on issue blender/blender#117488 2024-01-25 02:11:22 +01:00
Accessing the same color attribute multiple times return unpredictable results

When you add or remove a color attribute, generally any existing references to color attributes may become junk (pointer is invalidated). Your workaround avoids this problem by holding onto names…

Scurest commented on issue blender/blender#117367 2024-01-20 21:37:08 +01:00
OBJ Importer: Vertex Colors Lose Alignment In At Least 2 Situations

Simpler example: Take this OBJ file

v -0.004936 0.000000 1.013093 1.0000 0.4235 0.0000
v 1.995063 0.000000 1.013093 1.0000 0.8470 0.0000
v -0.004936 0.000000 -0.986907 1.0000 0.4235…
Scurest commented on issue blender/blender#117367 2024-01-20 21:00:10 +01:00
OBJ Importer: Vertex Colors Lose Alignment In At Least 2 Situations

Nevermind, I managed to repro. I've attached a Test.obj. If o obj is inserted on line 796, the vertex colors are broken. If it is inserted on line 797 instead though, it doesn't break.

[Iss117…

Scurest commented on issue blender/blender#117367 2024-01-20 19:29:46 +01:00
OBJ Importer: Vertex Colors Lose Alignment In At Least 2 Situations

Can you attach an OBJ file for testing?