Scurest scurest
  • Joined on 2021-01-18
Scurest commented on issue blender/blender-addons#104437 2023-02-28 01:02:54 +01:00
X3D exports wrong normals

But those indices can be different (the missing "normalIndex" array).

Oh, you're right, I see now. The page I'm looking at is https://www.web3d.org/documents/specifications/19775-1/V4.0/Part01

Scurest commented on issue blender/blender-addons#104437 2023-02-27 23:06:53 +01:00
X3D exports wrong normals

@Alvaro-Segura

What mano-wii means when he says "per-vertex normals" is one normal is stored for every Blender vertex. These normals are (AFAIK) always the average of the normals of the…

Scurest commented on issue blender/blender#105093 2023-02-24 00:16:12 +01:00
Model import bug (might be a regression) causes material look dark

Can you test on a more recent Blender, eg. 3.6 Alpha? This may be the same as https://github.com/KhronosGroup/glTF-Blender-IO/issues/1838, which is fixed.

Scurest opened issue blender/blender#105152 2023-02-23 19:27:29 +01:00
Python: removing a color attribute may leave a mesh without an active color attribute
Scurest opened issue blender/blender#105150 2023-02-23 19:10:51 +01:00
Regression: mesh.vertex_colors.new broken
Scurest commented on issue blender/blender#104955 2023-02-19 18:53:25 +01:00
Dynamic EnumProperty draws wrong characters for it's value

This is the known bug mentioned in the EnumPropery docs, "Python must keep a reference to the strings returned by the…

Scurest commented on issue blender/blender-addons#104415 2023-02-17 04:32:10 +01:00
3.5 Can not import .glb(gtlf) file

It don't think the .glb you're importing has any effect on this, the cause is somewhere else.

gltf.blender_scene is assigned here: https://projects.blender.org/blender/blender-addons/src/commi

Scurest commented on issue blender/blender#104850 2023-02-17 04:06:17 +01:00
Regression: Error while creat new Geometry node if the language is not English

Can repro with 3.6.0-alpha+main.c39b81d83288-linux.x86_64 here.

This has the same cause as #104145, and needs the same fix: the code [here](https://projects.blender.org/blender/blender/src/commi

Scurest commented on issue infrastructure/blender-projects-platform#28 2023-02-16 22:19:45 +01:00
Issue Search does not work

Ok, thanks.

Scurest commented on issue blender/blender#104827 2023-02-16 20:48:40 +01:00
Compatibility of exporting FBX with multiple color attributes to other software

Add in Blender FBX exporter option to "prioritize active color attribute" - basically it will export obj.data.color_attributes.active_color

Requested (without the option) at https://projects

Scurest commented on issue infrastructure/blender-projects-platform#28 2023-02-16 20:22:29 +01:00
Issue Search does not work

My problem isn't getting results but limited to 50, it's not getting any results at all, even when I know the issues exist.

Scurest commented on issue blender/blender#104803 2023-02-16 05:02:46 +01:00
Regression: mesh.vertex_colors.active doesn't work since 3.2

Deprecated does not mean "is allowed to be buggy". The whole point of keeping deprecated APIs around is backwards compatibility. If you are not going to actually keep deprecated APIs functional,…

Scurest opened issue blender/blender#104803 2023-02-16 04:01:16 +01:00
Python: mesh.vertex_colors.active doesn't work since 3.2
Scurest opened issue infrastructure/blender-projects-platform#28 2023-02-13 20:50:09 +01:00
Issue Search does not work
Scurest commented on issue blender/blender#104370 2023-02-10 04:06:09 +01:00
Regression: color attribute is emitted as black on Eevee

Maybe this is obvious from the cause, but I can also repro using eg. float attributes instead of vertex colors.

Scurest commented on issue blender/blender#104401 2023-02-07 22:09:43 +01:00
Geometry Nodes: Color mix nodes don't effect the alpha

Your right, my bad. (I wonder why they're separate on some nodes and not others though.)

Scurest commented on issue blender/blender#104401 2023-02-07 19:08:19 +01:00
Geometry Nodes: Color mix nodes don't effect the alpha

Geometry nodes are like shader nodes I think: color sockets don't carry alpha. That's why eg. the Image Texture node has a separate Color and Alpha socket.

Scurest commented on issue blender/blender#104415 2023-02-07 18:37:39 +01:00
Regression: 3.4 mix colour node. links.new() not working properly via python

(There have been several issues about this but I can't find them now since search doesn't seem to work.)

The Mix node now has 8 inputs (and 3 outputs):

>>> for i, input in enumerate(mix_…