seth-wilson
  • Joined on 2024-08-04
seth-wilson commented on issue blender/blender#125869 2024-08-08 22:20:58 +02:00
Bake all Dynamics does not bake hair dynamics

Apparently, hair is skipped for Bake All Dynamics, check the following code comment:

/* skip hair & keyed particles */

Trying to figure out why this is... If I enable this…

seth-wilson commented on issue blender/blender#125869 2024-08-05 20:33:16 +02:00
Bake all Dynamics does not bake hair dynamics

Thank you for clearing that up. Its real confusing that the button is in the hair dynamics properties.

So if I delete /* skip hair & keyed particles */, it will bake hair!?

Would anyone be…

seth-wilson commented on issue blender/blender#125869 2024-08-05 01:02:34 +02:00
Bake all Dynamics does not bake hair dynamics

Simply pressing play will create data for all systems in the cache folder but those are only temporary. Clicking "Current Cache to Bake" will convert those temp files to a bake, but you still have…

seth-wilson commented on issue blender/blender#125869 2024-08-05 01:00:34 +02:00
Bake all Dynamics does not bake hair dynamics

Yes, I have named each cache.

When an object has multiple hair systems with dynamics, this is the only way to bake them all. - Select a particle system, click bake and wait. When that system …

seth-wilson commented on issue blender/blender#125869 2024-08-05 00:26:49 +02:00
Bake all Dynamics does not bake hair dynamics

Bake All Dynamics Bake all physics systems in the scene, even those of different types. Useful for baking complex setups involving interactions between different physics types.

The above was…

seth-wilson opened issue blender/blender#125869 2024-08-04 19:16:55 +02:00
Bake all Dynamics does not bake hair dynamics