Paul Szajner sozap
Paul Szajner commented on pull request blender/blender#117322 2024-07-06 23:05:20 +02:00
Principal Components node for 3D vectors

Hello ! This looks pretty interesting to have ! I'm not yet 100% sure of the use case, but it looks useful to cancel transforms so it's easier to manipulate, or to transform some geometry…

Paul Szajner commented on pull request blender/blender#110769 2024-06-30 23:26:25 +02:00
Function Node: Hash Value

Hello ! Just wanted to say that these set of nodes could be useful indeed. I had a situation where I had to generate some indices for some elements (curves, points) and for now the only way was to…

Paul Szajner commented on pull request blender/blender#116833 2024-01-08 20:41:07 +01:00
Geometry nodes: removing attributes via regex

I agree that this is a bit specific but it sounds super useful in a more "advanced" / animation production scenario. A delete all is great, but what I particularly like about the regex is that…

Paul Szajner commented on pull request blender/blender#116870 2024-01-07 21:06:38 +01:00
Geometry Nodes: Make Ico Sphere primitive flat

Well, it's a bit sad to add 4 nodes every time we want a good old icosphere. If I have to choose between the two shape I'd say the current one is much more useful in general. Adding a switch in…

Paul Szajner commented on pull request blender/blender#113368 2023-12-17 14:35:35 +01:00
Node Editor: Add overlay to automatically label reroute nodes

Hi there ! It's awesome to see this feature developed again ! I did a python version inspired by Leon's initial work and this is super useful to document big trees, here is an example :…

Paul Szajner commented on issue blender/blender#112489 2023-09-17 23:11:32 +02:00
Regression, Edge split node doesn't split edges without faces anymore...

Just tested with 4.0 it's fixed already, sorry for the noise ...

Paul Szajner closed issue blender/blender#112489 2023-09-17 23:11:32 +02:00
Regression, Edge split node doesn't split edges without faces anymore...
Paul Szajner commented on issue blender/blender#112489 2023-09-17 23:11:29 +02:00
Regression, Edge split node doesn't split edges without faces anymore...

Just tested with 4.0 it's fixed already, sorry for the noise ...

Paul Szajner opened issue blender/blender#112489 2023-09-17 23:02:43 +02:00
Regression, Edge split node doesn't split edges without faces anymore...
Paul Szajner opened issue blender/blender#112397 2023-09-14 21:20:58 +02:00
Python modifiers.execution_time doesn't work on curve objects.
Paul Szajner commented on issue blender/blender#93551 2023-09-03 20:10:24 +02:00
Mesh Normals and Auto Smooth in 4.1

Second, could you clarify why applying the modifier would prevent exporting shape keys?

I think he meant that in order to export to FBX or GLTF modifiers needs to be applied, however, if an…

Paul Szajner commented on issue blender/blender#110807 2023-08-07 13:32:03 +02:00
Geometry node group input for "Single Value Only"

Sure ! Then it's probably better to do that in the group panel rather than looking for disconnected nodes. Obviously power users will prefer to avoid unnecessary limitations and in many cases…

Paul Szajner commented on issue blender/blender#110807 2023-08-06 01:21:25 +02:00
Geometry node group input for "Single Value Only"

I think this is good to have even if we can probably live without it too .

For modifiers panel I often find that the toggle tends to crowd the UI too much especially when the value isn't meant…

Paul Szajner opened issue blender/blender#106740 2023-04-09 15:37:10 +02:00
Sequencer, Python bug in scene.sequence_editor.sequences.new_image()