- Paris / France
- https://vimeo.com/679768502
- Joined on
2006-07-07
Hello ! This looks pretty interesting to have ! I'm not yet 100% sure of the use case, but it looks useful to cancel transforms so it's easier to manipulate, or to transform some geometry…
Hello ! Just wanted to say that these set of nodes could be useful indeed. I had a situation where I had to generate some indices for some elements (curves, points) and for now the only way was to…
I agree that this is a bit specific but it sounds super useful in a more "advanced" / animation production scenario. A delete all is great, but what I particularly like about the regex is that…
Well, it's a bit sad to add 4 nodes every time we want a good old icosphere. If I have to choose between the two shape I'd say the current one is much more useful in general. Adding a switch in…
Hi there ! It's awesome to see this feature developed again ! I did a python version inspired by Leon's initial work and this is super useful to document big trees, here is an example :…
Just tested with 4.0 it's fixed already, sorry for the noise ...
Just tested with 4.0 it's fixed already, sorry for the noise ...
Second, could you clarify why applying the modifier would prevent exporting shape keys?
I think he meant that in order to export to FBX or GLTF modifiers needs to be applied, however, if an…
Sure ! Then it's probably better to do that in the group panel rather than looking for disconnected nodes. Obviously power users will prefer to avoid unnecessary limitations and in many cases…
I think this is good to have even if we can probably live without it too .
For modifiers panel I often find that the toggle tends to crowd the UI too much especially when the value isn't meant…