stephen thomas stephenthomas
  • Joined on 2010-09-07
stephen thomas commented on issue blender/blender#125333 2024-08-26 18:18:58 +02:00
EEVEE Command Line Rendering on the Mac freezes, memory usage constantly increases up until freeze

Just tested using the build you linked to @Jeroen-Bakker, problem solved, thank you 🥳

stephen thomas commented on issue blender/blender#125366 2024-07-25 12:53:08 +02:00
Regression: Terrible Eevee Performance compare to Blender 4.1

The simple test I did above had raytracing disabled. I didn't switch render engines on either 4.1 or 4.2, just opened blender and hit render.

stephen thomas commented on issue blender/blender#125366 2024-07-24 16:36:40 +02:00
Regression: Terrible Eevee Performance compare to Blender 4.1

I'm finding a pretty big difference in performance between EEVEE Next and EEVEE too. I set a project rendering on my PC last night (Ubuntu, RTX 4080), simple 2D kinetic typography motion design…

stephen thomas opened issue blender/blender#125333 2024-07-23 20:32:08 +02:00
EEVEE Command Line Rendering on the Mac freezes, memory usage constantly increases up until freeze
stephen thomas commented on issue blender/blender#101787 2023-07-19 13:27:57 +02:00
GPU Metal Render fails with error "CommandBuffer Failed: cycles metal integrator_ reset" on M2 MacBook Air

Hey @Grigorij-Mancinskij, sorry to hear you're getting crashes. This bug report has been resolved and closed, it'll probably be best to create a new bug report.