Steve Warner stevewarner
  • Joined on 2018-12-04
Steve Warner commented on issue blender/blender#104008 2024-08-30 22:16:01 +02:00
Mesh selection in viewport broken with scenes using a high number of models

I can confirm this bug. I'm working on a large area development and my scene has over 80,000 objects in it (buildings, foliage, people, furniture, etc.) and it's no longer possible to select…

Steve Warner commented on issue blender/blender#126995 2024-08-30 22:02:27 +02:00
Object selection fails on high poly / object scenes

Just a follow up. It's clearly not just an object count issue. I made a simple scene with an array of cubes. 40,000 cubes in total. I dropped that into a collection and then duplicated the…

Steve Warner commented on issue blender/blender#126995 2024-08-30 21:38:57 +02:00
Object selection fails on high poly / object scenes

Yes, you are absolutely correct. It's the same bug. I began eliminating objects and when I got down to the 30,000 range, I could start selecting things again.

I understand that this issue…

Steve Warner opened issue blender/blender#126995 2024-08-30 19:03:50 +02:00
Object selection fails on high poly / object scenes