Blender Kitsu: fix episode's sequence creation #202
No reviewers
Labels
No Label
Kind
Breaking
Kind
Bug
Kind: Community
Kind
Documentation
Kind
Easy
Kind
Enhancement
Kind
Feature
Kind
Proposal
Kind
Security
Kind
Studio Request
Kind
Testing
Priority
Critical
Priority
High
Priority
Low
Priority
Medium
Reviewed
Confirmed
Reviewed
Duplicate
Reviewed
Invalid
Reviewed
Won't Fix
Status
Abandoned
Status
Blocked
Status
Need More Info
No Milestone
No project
No Assignees
2 Participants
Notifications
Due Date
No due date set.
Dependencies
No dependencies set.
Reference: studio/blender-studio-tools#202
Loading…
Reference in New Issue
Block a user
No description provided.
Delete Branch "slumber/blender-studio-pipeline:fix-episode-sequence-creation"
Deleting a branch is permanent. Although the deleted branch may continue to exist for a short time before it actually gets removed, it CANNOT be undone in most cases. Continue?
A small fix to expose episode related sequences creation.
Thank you for this contribution! I have given it a test, but it appears that you need to set the active Episode for the push to work correctly, from a UX standpoint there is no episode active selector in the" Submit New Sequence" Operator Pop-Up. I am working on a PR that updates the UI for selecting active Episode/Sequence/Shot etc. Once that PR is merged, you can re-use the core functions in
context/core.py
to draw that UI element.I will follow up on this to request the changes once that PR is merged! Thanks again for your contribution.
Thanks for the quick answer ! I'll do the requested changes as soon as you merge you PR 🙂
In our current use, the active Episode is set from the episode selector in the context menu (using "edit" category), it is the wrong way to do it ? 🤔
@slumber Actually no changes are needed, episodes was a recent addition so I forgot the episode select was already drawn there by the context menu, and it didn't appear in my inital test due to an error in my Kitsu Test Server. Thanks for pointing that out, I have tested it again and I did get the correct UX.
Will merge, thank you for your contribution.