Add a link due to dysfunctional video embed #314

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Demeter Dzadik merged 6 commits from gnsk-docs into main 2024-06-18 18:41:42 +02:00

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@ -25,8 +25,9 @@ Once you press OK, you can start sculpting. But you're not actually sculpting on
Removing a GeoNode ShapeKey entry will also remove the relevant modifier and object. Don't remove those in any other way. Removing a GeoNode ShapeKey entry will also remove the relevant modifier and object. Don't remove those in any other way.
Here is a workflow example video showing all of the above steps: [Here](docs/media/gnsk_example.mp4) is a workflow example video showing all of the above steps (Click the link if the embed is broken):
<video src="docs/media/gnsk_example.mp4" title="" controls></video>
<video controls src="docs/media/gnsk_example.mp4" title="Title"></video>
### Why a UV Map? ### Why a UV Map?
If your mesh doesn't have any overlapping in its UVs, you can just use that. Otherwise however, you should create a separate UVMap for use with this add-on. The UVMap is used by the GeoNodes set-up to match the vertices of the real object with the local copy that you sculpt on. If your mesh doesn't have any overlapping in its UVs, you can just use that. Otherwise however, you should create a separate UVMap for use with this add-on. The UVMap is used by the GeoNodes set-up to match the vertices of the real object with the local copy that you sculpt on.