This detects which bones are posed in the pose associated with the Pose Key, creates driver variables for all posed channels, and multiplies them together.
Should work with scaling.
Uses Swing and Y twist for rotations.
Displays in a pretty and compact fashion in advance which transforms will be used for the driver.
- Adding both Pose Keys and Shape Keys now prompts to enter a name, rather than having to do it as a separate action.
- Adding Shape Keys also prompts Vertex Groups. You can also choose to either create new or browse existing Shape Key and Vertex Group.
- Removing a Shape Key Slot also removes the corresponding shape key and all of its drivers, unless Shift is held, which is mentioned in the tooltip.
- Add extension .toml file.
- Remove changelog.md.
- Cleanup short variable names.
- Add poll messages.
- Replace reset_rig.py with reset_rig() from cloudrig.py.
- Use PEP 585 for typing where there was any typing.