Fix Shot_Builder
fails to invoke with correct project root directory
#8
@ -403,7 +403,7 @@ def ensure_loaded_production(context: bpy.types.Context) -> bool:
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global _PRODUCTION
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global _PRODUCTION
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addon_prefs = prefs.addon_prefs_get(bpy.context)
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addon_prefs = prefs.addon_prefs_get(bpy.context)
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base_path = Path(addon_prefs.project_root_dir)
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base_path = Path(addon_prefs.project_root_dir)
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production_root = os.path.join(base_path, "pro")
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production_root = os.path.join(base_path, "pro") #TODO Fix during refactor should use base_path
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if is_valid_production_root(Path(production_root)):
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if is_valid_production_root(Path(production_root)):
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logger.debug(
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logger.debug(
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f"loading new production configuration from '{production_root}'.")
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f"loading new production configuration from '{production_root}'.")
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