Fix Shot_Builder
fails to invoke with correct project root directory
#8
@ -149,35 +149,35 @@ class SHOTBUILDER_OT_NewShotFile(bpy.types.Operator):
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if addon_prefs.session.is_auth() is False:
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self.report(
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{'ERROR'}, "Must be logged into Kitsu to continue. Check login status in 'Blender Kitsu' addon preferences.")
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{'ERROR'}, "Must be logged into Kitsu to continue. \nCheck login status in 'Blender Kitsu' addon preferences.")
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return {'CANCELLED'}
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if project.id == "":
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self.report(
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{'ERROR'}, "Operator is not able to determine the Kitsu production's name. Check project is selected in 'Blender Kitsu' addon preferences.")
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{'ERROR'}, "Operator is not able to determine the Kitsu production's name. \nCheck project is selected in 'Blender Kitsu' addon preferences.")
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return {'CANCELLED'}
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if not addon_prefs.is_project_root_valid:
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self.report(
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{'ERROR'}, "Operator is not able to determine the project root directory. Check project root directiory is configured in 'Blender Kitsu' addon preferences.")
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{'ERROR'}, "Operator is not able to determine the project root directory. \nCheck project root directiory is configured in 'Blender Kitsu' addon preferences.")
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return {'CANCELLED'}
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if not addon_prefs.is_editorial_dir_valid:
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self.report(
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{'ERROR'}, "Shot builder is dependant on a valid editorial export path and file pattern. Check Preferences, errors appear in console")
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{'ERROR'}, "Shot builder is dependant on a valid editorial export path and file pattern. \nCheck Preferences, errors appear in console")
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return {'CANCELLED'}
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self.production_root = addon_prefs.project_root_dir
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self.production_name = project.name
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ensure_loaded_production(context)
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if not ensure_loaded_production(context):
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self.report(
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{'ERROR'}, "Shot builder configuration files not found in current project directory. \nCheck addon preferences to ensure project root contains shot_builder config.")
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return {'CANCELLED'}
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production = get_active_production()
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self.production_root = addon_prefs.project_root_dir
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self.production_name = project.name
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global _production_task_type_items
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_production_task_type_items = production.get_task_type_items(
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context=context)
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@ -32,6 +32,7 @@ from blender_kitsu.shot_builder.hooks import Hooks, register_hooks
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from blender_kitsu.shot_builder.connectors.default import DefaultConnector
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from blender_kitsu.shot_builder.connectors.connector import Connector
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import os
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from blender_kitsu import prefs
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from pathlib import Path
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@ -400,16 +401,16 @@ def ensure_loaded_production(context: bpy.types.Context) -> bool:
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Returns if the production of for the given context is loaded.
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"""
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global _PRODUCTION
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production_root = get_production_root(context)
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if production_root is None:
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_PRODUCTION = None
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return False
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if _PRODUCTION and (_PRODUCTION.path == production_root):
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return True
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logger.debug(
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addon_prefs = prefs.addon_prefs_get(bpy.context)
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base_path = Path(addon_prefs.project_root_dir)
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production_root = os.path.join(base_path, "pro") #TODO Fix during refactor should use base_path
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if is_valid_production_root(Path(production_root)):
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logger.debug(
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f"loading new production configuration from '{production_root}'.")
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return __load_production_configuration(context, production_root)
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__load_production_configuration(context, Path(production_root))
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return True
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return False
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def __load_production_configuration(context: bpy.types.Context,
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