Clicking on Dope Sheet deselects all bones #58718

Closed
opened 2018-12-04 15:09:17 +01:00 by Jurek · 22 comments

Blender Version
Broken: blender-2.80.0-git.1b6a394d862-windows64
Worked: blender-2.79b

Short description of error
Selecting keyframes in Dope Sheet or clicking on area between them deselects all bones in the 3d viewport.
Clicking on keyframes in the Timeline editor works fine.

Exact steps for others to reproduce the error

  1. Open attached .blend file
  2. Click on Dope Sheet Editor with the mouse button that is assigned to selection
  3. Notice how all bones are deselected.
    bug report.blend
**Blender Version** Broken: blender-2.80.0-git.1b6a394d862-windows64 Worked: blender-2.79b **Short description of error** Selecting keyframes in Dope Sheet or clicking on area between them deselects all bones in the 3d viewport. Clicking on keyframes in the Timeline editor works fine. **Exact steps for others to reproduce the error** 1. Open attached .blend file 2. Click on Dope Sheet Editor with the mouse button that is assigned to selection 3. Notice how all bones are deselected. [bug report.blend](https://archive.blender.org/developer/F5811249/bug_report.blend)
Author

Added subscriber: @solartistic

Added subscriber: @solartistic

blender/blender#93719 was marked as duplicate of this issue

blender/blender#93719 was marked as duplicate of this issue

#59249 was marked as duplicate of this issue

#59249 was marked as duplicate of this issue
Author

I just noticed that when I check on "only selected" the bug doesn't occour.

I just noticed that when I check on "only selected" the bug doesn't occour.

Added subscriber: @ZedDB

Added subscriber: @ZedDB
Joshua Leung was assigned by Sebastian Parborg 2018-12-07 17:26:08 +01:00

I've noticed that this also happens in 2.79 for me. So I'm unsure if this is intended or not.

I've noticed that this also happens in 2.79 for me. So I'm unsure if this is intended or not.

Added subscribers: @Hjalti, @JacquesLucke

Added subscribers: @Hjalti, @JacquesLucke

Added subscriber: @brecht

Added subscriber: @brecht

I don't think it happens exactly like this in 2.79. There is selection syncing when you click on the channels, but not when you click on the keyframes as far as I can tell.

I don't think it happens exactly like this in 2.79. There is selection syncing when you click on the channels, but not when you click on the keyframes as far as I can tell.
Member

Added subscribers: @Sergey, @dfelinto

Added subscribers: @Sergey, @dfelinto
Member

I'm pretty sure this was introduced on blender/blender@5f2b4002f4 (@Sergey).

I'm pretty sure this was introduced on blender/blender@5f2b4002f4 (@Sergey).

It was probably introduced even before that in blender/blender@4ff3ec835e.

It was probably introduced even before that in blender/blender@4ff3ec835e.
Member

Added subscriber: @Mets

Added subscriber: @Mets
Joshua Leung was unassigned by Dalai Felinto 2019-12-23 16:35:43 +01:00
Member

Added subscriber: @JoshuaLeung

Added subscriber: @JoshuaLeung

Added subscriber: @mano-wii

Added subscriber: @mano-wii

I can confirm the bug.
It worked in blender 2.79

I can confirm the bug. It worked in blender 2.79
Member

@mano-wii please remember to add the - it worked in 2.79 information in the original bug description. A fully triaged report should have all the required information to fix it in said description.

@mano-wii please remember to add the - it worked in 2.79 information in the original bug description. A fully triaged report should have all the required information to fix it in said description.

Added subscriber: @StanislavOvcharov

Added subscriber: @StanislavOvcharov
Sybren A. Stüvel changed title from bug - Clicking on Dope Sheet deselects all bones to Clicking on Dope Sheet deselects all bones 2020-02-24 10:36:27 +01:00

Added subscriber: @dr.sybren

Added subscriber: @dr.sybren

Changed status from 'Confirmed' to: 'Archived'

Changed status from 'Confirmed' to: 'Archived'
Sybren A. Stüvel self-assigned this 2020-02-24 10:38:18 +01:00

The selection sync between bones and dope sheet is a known weak area of Blender, so I'm closing this as a known issue. Don't worry, I've added this to my list of weak areas of the animation system so that it's not forgotten.

The selection sync between bones and dope sheet is a known weak area of Blender, so I'm closing this as a known issue. Don't worry, I've added this to my list of [weak areas of the animation system](https://wiki.blender.org/wiki/User:Sybren/Animation_Weak_Areas#Selection_synchronisation_between_pose_bones_and_animation_channels) so that it's not forgotten.

Added subscribers: @CalNiemi, @iss

Added subscribers: @CalNiemi, @iss
Sign in to join this conversation.
No Milestone
No project
No Assignees
11 Participants
Notifications
Due Date
The due date is invalid or out of range. Please use the format 'yyyy-mm-dd'.

No due date set.

Dependencies

No dependencies set.

Reference: studio/blender-studio#58718
No description provided.