RNA overrides #101569

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opened 2022-10-03 11:38:04 +02:00 by Sybren A. Stüvel · 2 comments

Flamenco 2 had the concept of "RNA Overrides", and Flamenco 3 should get this as well.

The idea is that a job definition could get some lines of Python code that set certain properties in Blender. A use case would be to re-render a shot with a higher sample count. Instead of resubmitting the job, an artist could just change the number of samples and re-queue.

This first needs to be redesigned, to see how it fits in with the new JavaScript job compiler scripts, and the way Flamenco interfaces with Blender. Ideally this would be a feature that's implicitly used by Flamenco, that is, without any changes in the job compiler scripts.

Flamenco 2 had the concept of "RNA Overrides", and Flamenco 3 should get this as well. The idea is that a job definition could get some lines of Python code that set certain properties in Blender. A use case would be to re-render a shot with a higher sample count. Instead of resubmitting the job, an artist could just change the number of samples and re-queue. This first needs to be redesigned, to see how it fits in with the new JavaScript job compiler scripts, and the way Flamenco interfaces with Blender. Ideally this would be a feature that's implicitly used by Flamenco, that is, without any changes in the job compiler scripts.
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Changed status from 'Needs Triage' to: 'Confirmed'

Changed status from 'Needs Triage' to: 'Confirmed'
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Added subscriber: @dr.sybren

Added subscriber: @dr.sybren
Sybren A. Stüvel added
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and removed
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labels 2023-02-17 11:10:31 +01:00
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Reference: studio/flamenco#101569
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