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201ad62b83
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Fix wrong variable definition
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2023-04-04 16:30:26 +02:00 |
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89935c5865
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More readability
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2023-04-04 16:25:36 +02:00 |
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22aedb6c3b
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Use helper variables for easier readability
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2023-04-04 16:06:35 +02:00 |
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87581ebdb4
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Replace os with pathlib
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2023-04-04 15:55:04 +02:00 |
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f6e18d53af
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Final tweaks for denoising
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2023-04-01 17:21:37 +02:00 |
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adaa1ad0a0
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Some more restructuring before implementing denoising
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2023-04-01 16:38:57 +02:00 |
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c7d5d8fe9a
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Make the tile placement logic a function
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2023-04-01 15:42:15 +02:00 |
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fd3c1ddf98
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Rename variable for more readability
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2023-04-01 15:16:04 +02:00 |
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7e245730c5
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Show the tile size in the web UI
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2023-03-29 21:09:58 +02:00 |
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306e4a1fdf
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Fix merging for percentages without remainders
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2023-03-29 21:01:32 +02:00 |
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e349abb9c6
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Initial fix for the memory usage
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2023-03-29 18:32:11 +02:00 |
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77013fb991
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Fix using the wrong socket name
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2023-03-16 16:54:49 +01:00 |
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a2b191f127
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Add support for denoising
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2023-03-16 16:15:02 +01:00 |
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c87a5887e7
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Fix the merge creating an empty layer in the merged image
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2023-03-16 13:35:27 +01:00 |
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e51a2aedff
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Fix tiling when using sizes over 50%
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2023-03-15 17:45:34 +01:00 |
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56a91bb7a2
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Finish up the tiling implementation
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2023-03-14 00:03:01 +01:00 |
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46a9db0bb3
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Implement basic merging using the compositor
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2023-03-13 21:33:53 +01:00 |
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e6ef57d144
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Render in tiles
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2023-03-13 19:58:57 +01:00 |
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7c684cca0c
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Use imperative property names
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2023-03-06 14:55:56 +01:00 |
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b9aca93b54
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Rename parameters and automatically evaluate denoising
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2023-03-06 14:50:31 +01:00 |
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57c2ed5b61
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Put the render outputs in a separate directory
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2023-03-06 14:50:31 +01:00 |
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53d535ad5d
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Support for compositing
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2023-03-06 14:50:31 +01:00 |
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cea6940a70
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Add frame number to the render output path
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2023-03-06 14:50:31 +01:00 |
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b159598500
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Fix chunking
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2023-03-06 14:50:31 +01:00 |
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99324ca682
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Ignore the DENOISED file if it exists
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2023-03-06 14:50:31 +01:00 |
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f5fb56a42b
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Initial version of the single-frame job type
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2023-03-06 14:50:31 +01:00 |
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