WIP: Initial version of a single-frame job compiler #104189

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k8ie wants to merge 26 commits from k8ie/flamenco:single-frame into main

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@ -22,8 +22,8 @@ const JOB_TYPE = {
// Automatically evaluated settings:
{ key: "blendfile", type: "string", required: true, description: "Path of the Blend file to render", visible: "web" },
{ key: "format", type: "string", required: true, eval: "C.scene.render.image_settings.file_format", visible: "web" },
{ key: "compositing", type: "bool", required: true, eval: "C.scene.use_nodes and C.scene.render.use_compositing", visible: "web" },
{ key: "denoising", type: "bool", required: true, eval: "C.scene.cycles.use_denoising", visible: "web",
{ key: "use_compositing", type: "bool", required: true, eval: "C.scene.use_nodes and C.scene.render.use_compositing", visible: "web" },
{ key: "use_denoising", type: "bool", required: true, eval: "C.scene.cycles.use_denoising", visible: "web",
description: "Toggles OpenImageDenoise" },
k8ie marked this conversation as resolved Outdated

The properties are typically named as 'imperative' ("do X", "use Y") and not 'descriptive' ("does X", "uses Y"). So this could be use_compositing.

The properties are typically named as 'imperative' ("do X", "use Y") and not 'descriptive' ("does X", "uses Y"). So this could be `use_compositing`.
Outdated
Review

Should I change denoising to be use_denoising or use_compositing to be just compositing? Just to keep things consistent.

Should I change `denoising` to be `use_denoising` or `use_compositing` to be just `compositing`? Just to keep things consistent.

Use use_denoising and use_compositing.

Use `use_denoising` and `use_compositing`.
{ key: "image_file_extension", type: "string", required: true, eval: "C.scene.render.file_extension", visible: "hidden",
description: "File extension used for the final export" },
@ -112,7 +112,7 @@ bpy.context.scene.cycles.use_denoising = False
bpy.context.scene.render.image_settings.file_format = 'OPEN_EXR_MULTILAYER'
bpy.context.scene.cycles.samples = ${chunk_size}
bpy.context.scene.cycles.sample_offset = ${chunk_start}`;
if (settings.denoising) {
if (settings.use_denoising) {
pythonExpression += `
for layer in bpy.context.scene.view_layers:
layer['cycles']['denoising_store_passes'] = 1
@ -187,7 +187,7 @@ pathlib.Path(tmp + str(index-1)+'.exr').rename(basepath + 'MERGED.exr')`;
}
function authorCreateDenoiseTask(settings, renderOutput) {
if (! settings.denoising) {
if (! settings.use_denoising) {
return;
}
const task = author.Task(`denoise`, "blender");
@ -211,7 +211,7 @@ bpy.ops.cycles.denoise_animation(input_filepath="${renderOutput}/MERGED.exr", ou
function authorCreateCompositeTask(settings, renderOutput) {
let filename;
if (settings.denoising) {
if (settings.use_denoising) {
filename = "DENOISED.exr";
}
else {
@ -223,7 +223,7 @@ import bpy
C = bpy.context
basepath = "${renderOutput}/"
filename = "${filename}"`;
if (settings.compositing) {
if (settings.use_compositing) {
// Do the full composite+export pipeline
// uses snippets from
// https://github.com/state-of-the-art/BlendNet/blob/master/BlendNet/script-compose.py#L94