enhance messages when blender is not found #104224
@ -37,19 +37,18 @@ task_fail_after_softfail_count: 3
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variables:
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blender:
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values:
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- platform: linux
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value: /home/sybren/Downloads/blenders/blender-3.2.2-release/blender
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- platform: windows
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value: B:\Downloads\blenders\blender-3.2.2-release\blender.exe
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- platform: darwin
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value: /home/sybren/Downloads/blenders/blender-3.2.2-release/blender
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- platform: linux
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value: blender
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- platform: windows
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value: blender
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- platform: darwin
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value: blender
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blenderArgs:
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values:
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- platform: all
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value: -b -y
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```
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## Creating a Configuration File
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The usual way to create a configuration file is simply by starting Flamenco
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Manager. If there is no config file yet, it will start the setup assistant to
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create one. If for any reasons the setup assistant is not usable for you, you
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@ -1,55 +1,74 @@
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---
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title: Manager Configuration
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weight: 3
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title: Variables
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weight: 2
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---
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Flamenco Manager reads its configuration from `flamenco-manager.yaml`, located
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next to the `flamenco-manager` executable. The previous chapters
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([Shared Storage][storage] and [Variables][variables]) also described parts of
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that configuration file.
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For managing default parameters for Blender and FFmpeg, as well as for
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mixed-platform render farms, Flamenco uses *variables*.
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[storage]: {{< ref "shared-storage" >}}
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[variables]: {{< ref "usage/variables/multi-platform" >}}
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Each variable consists of:
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## Example Configuration
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- Its **name**: just a sequence of letters, like `blender` or `whateveryouwant`.
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- Its **values**: per *platform* and *audience*, described below.
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This is an example `flamenco-manager.yaml` file:
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The variables are configured in `flamenco-manager.yaml`.
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Here is an example `blender` variable:
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```yaml
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_meta:
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version: 3
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manager_name: Flamenco Manager
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database: flamenco-manager.sqlite
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listen: :8080
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autodiscoverable: true
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local_manager_storage_path: ./flamenco-manager-storage
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shared_storage_path: /path/to/storage
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shaman:
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enabled: true
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garbageCollect:
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period: 24h0m0s
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maxAge: 744h0m0s
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extraCheckoutPaths: []
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task_timeout: 10m0s
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worker_timeout: 1m0s
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blocklist_threshold: 3
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task_fail_after_softfail_count: 3
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variables:
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blender:
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values:
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- platform: linux
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value: blender
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- platform: windows
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value: blender
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- platform: darwin
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value: blender
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blenderArgs:
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values:
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- platform: all
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value: -b -y
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- platform: linux
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value: /home/sybren/Downloads/blenders/blender-3.2.2-release/blender
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- platform: windows
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value: B:\Downloads\blenders\blender-3.2.2-release\blender.exe
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- platform: darwin
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value: /home/sybren/Downloads/blenders/blender-3.2.2-release/blender
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```
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The usual way to create a configuration file is simply by starting Flamenco
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Manager. If there is no config file yet, it will start the setup assistant to
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create one. If for any reasons the setup assistant is not usable for you, you
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can use the above example to create `flamenco-manager.yaml` yourself.
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Whenever a Worker gets a task that contains `{blender}`, that'll be replaced by
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the appropriate value for that worker.
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## Platform
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**The goal of the variables system is to cater for different platforms.**
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Blender will very likely be installed in different locations on Windows and
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Linux. It might even require some different parameters for your farm, depending
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on the platform. The variables system allows you to configure this.
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The platform can be `windows`, `linux`, or `darwin` for macOS. Other platforms
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are also allowed, if you happen to use them in your farm.
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## Two-way Variables for Mixed-platform Farms
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Variables are not just used to point to specific things, like `blender` above.
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They can also tell Flamenco that the path `/media/shared/flamenco` on Linux is
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the same as `S:\flamenco` on Windows, or `/Volumes/shared/flamenco` on macOS.
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This is documented further in [Two-way Variables for Multi-Platform Support][two-way].
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## Custom Job Types
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This documentation section focuses on pre-existing variables, `blender` and
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`blenderArgs`. There is nothing special about these. Apart from being part of
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Flamenco's default configuration, that is. When you go the more advanced route
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of creating your own [custom job types][jobtypes] you're free to create your own
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set of variables to suit your needs.
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[jobtypes]: {{< ref "usage/job-types" >}}
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[two-way]: {{< ref "usage/variables/multi-platform" >}}
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## Advanced: Audience
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The audience of a value is who that value is for: `workers`, `users`, or `all`
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if there is no difference in value for workers and users.
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This is an advanced feature, and was introduced for in-the-cloud render farms.
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In such situations, the location where the workers store the rendered frames
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might be different from where users go to pick them up.
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- `all`: values that are used for all audiences. This is the default, and is
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what's used in the above example (because there is no `audience` mentioned).
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- `users`: values are used when submitting jobs from Blender and showing them in
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the web interface.
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- `workers`: values that are used when sending tasks to workers.
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